193,957 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Fixed debug selection not working in editor Fixed enemy overlay not updating when selection changes Fixed enemy overlay icons appearing above dead people
8 Years Ago
AttackUnit doesnt need success in state
8 Years Ago
created trim_diorama scene and populated with buildings
8 Years Ago
Single player spawns one mission
8 Years Ago
Fixed Dead people being selectable Added Enemy overlay UI
8 Years Ago
Flag UI shows score
8 Years Ago
Weapon held effects
8 Years Ago
* Allow loading of BSPVERSION 21
8 Years Ago
Going to move some stuff into a mission manager
8 Years Ago
Nerfed stone and wood clubs a bit
8 Years Ago
UI tweaks Game mode tweaks
8 Years Ago
Hacky "let wolves not spawn inside the wall of small cave" fix.
8 Years Ago
When all members of a group is dead, disband/destroy the group.
8 Years Ago
Post tweaks
8 Years Ago
version++
8 Years Ago
Save
8 Years Ago
UI positional code supports both render modes for testing
8 Years Ago
space wall tiling texture fix
8 Years Ago
Wolves are now part of a Wolf Pack rather than a Herd.
8 Years Ago
replaced more text with text mesh pro, fixed one 1 wrong pixel (!!!) on tile hilighting playable unit
8 Years Ago
wip
8 Years Ago
More
8 Years Ago
GUI ordering fixes
8 Years Ago
steam item schema
8 Years Ago
updated steam skin icons
8 Years Ago
GUI save again
8 Years Ago
GUI save
8 Years Ago
Activity defs data
8 Years Ago
Fixed player preview transparency
8 Years Ago
asset bundle splits
8 Years Ago
Rocket factory cover placement
8 Years Ago
Manifest
8 Years Ago
overgrowth wip
8 Years Ago
rocket crane lift animations, prefab, controller
8 Years Ago
skin apply potential fix
8 Years Ago
Fixed lantern glass refract shader
8 Years Ago
Benchmark tings
8 Years Ago
adding what's new screens
8 Years Ago
Fixed roadsigns material
8 Years Ago
unbroke the desires widget a bit
8 Years Ago
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8 Years Ago
Fixed icon render skin shading Changed skin materials default tint to not albino
8 Years Ago
sound when xp ring slides in
8 Years Ago
UnitDesires widget takes icons.count from sorted desires, not hardcoded 3
8 Years Ago
more skin debug
8 Years Ago
Added benchmark console command
8 Years Ago
Updated FacePunch.UnityBaseProject stuff
8 Years Ago
removing graph animation and compute shader cuz they break everything
8 Years Ago
Spear craft no longer requires axe
8 Years Ago
- Removed IController arg form EntitySettings.Load paths - Entities persist their IsPlayerControlled flag, restore ref to the player controller on load - Fixed cursor being invisible after