193,968 Commits over 4,079 Days - 1.98cph!

8 Years Ago
backup
8 Years Ago
Rocket factory / room dressing / additional doors and ladders
8 Years Ago
Change script order
8 Years Ago
Reduced LOD popping on weapons
8 Years Ago
Fixed tribe create fucking the camera
8 Years Ago
Fixed miner hat lighting
8 Years Ago
Build name
8 Years Ago
Build name
8 Years Ago
Replaced skin color scale with skin material base color brightness
8 Years Ago
Switched ui_mask to native shader, disabled resize hack to test
8 Years Ago
Added missing texture
8 Years Ago
Added OOPS emote category, renamed some of the others to make more sense
8 Years Ago
Added Before/UI Masked Icon (Debug), a barebones version of UI/Default that outputs white, no alpha or clipping
8 Years Ago
Timer text is now always visible, not just when < 33% time
8 Years Ago
Added missing material Fixed build settings, maybe
8 Years Ago
Re-enabled resize hack
8 Years Ago
Goal Plans can now inherit Consideration score from Goals
8 Years Ago
Misc
8 Years Ago
Added quit to single player
8 Years Ago
Switched flag UI to show each flag team Added win / lose text
8 Years Ago
Removed audio mix snapshot transitions stuff, added tribe create, paused and loading and snapshots Removed AudioStates enum Added triggers for Jenny's season specific startup music Added menu music
8 Years Ago
Updated ASE to 0.7.2.007 cause tabs & shader functions yo
8 Years Ago
Minor changes to Before/UI Masked Icon (Native); nwo closer to UI/Default
8 Years Ago
Added movement per round graph generator
8 Years Ago
backup
8 Years Ago
Tribe start comes with some sticks and that
8 Years Ago
Made a bunch of player command evaluation stuff static Unit item bar commands work again Removed island02 from build since it occasionally causes a navmesh related crash
8 Years Ago
Flags only change when mission in progress
8 Years Ago
Map uses item direction
8 Years Ago
Removed % chances on idle things so people won't fall asleep randomly
8 Years Ago
Added native UI version of BeforeUIMaskedIcon (needs testing)
8 Years Ago
Fixed exceptions
8 Years Ago
Rocket factory / finished roof dressing / added ladder triggers
8 Years Ago
Item bar durability only shows on hover or when < 50%
8 Years Ago
Added flag change effects
8 Years Ago
Item bar durability and stacking Moving a bunch of UI colors to a static class that pulls from game config asset
8 Years Ago
Added scene
8 Years Ago
Single player scene and startup
8 Years Ago
Added outlines Auto join
8 Years Ago
Version++
8 Years Ago
Debug check consistency
8 Years Ago
Removed conversation callback debug log
8 Years Ago
Default to ultra... again
8 Years Ago
Load game UI tweaks
8 Years Ago
Fixed load game UI not display More consistent AI debug checks
8 Years Ago
Cleaned up and optimized usage of "reason" messaging back to the Best Module End AI Debugger log.
8 Years Ago
Area mask for interior to ensure wolves don't spawn inside walls, NOT YET WORKING!
8 Years Ago
level volumes update
8 Years Ago
Merging fixes and stuff.
8 Years Ago
Reading changeset info from the buildinfo file. Uses BuildInfo.cs from the Facepunch plugins repo.