193,495 Commits over 4,079 Days - 1.98cph!

8 Years Ago
8 Years Ago
revolver / pipe shotgun / bone club / bone knife viewmodel tweaks
8 Years Ago
bolt rifle / bandage / SMG / semi-auto rifle viewmodel tweaks
8 Years Ago
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8 Years Ago
rock / machete / eoka / crossbow viewmodel tweaks
8 Years Ago
satchel charge / salvage axe + icepick + hammer viewmodel tweaks
8 Years Ago
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8 Years Ago
torch / waterbucket / sword / stone_pickaxe viewmodel tweaks
8 Years Ago
Effects now a UnitComponent, fixed an issue that prevented certain configurations of effect actions from being valid Fixed unit clones being created with ragdolls enabled if you select a unit for the first time when they're ragdolling Survival game mode shit, starting starts moved to the game mode def, added some randomisation Testbox things
bot
8 Years Ago
Automated Windows Build #690
8 Years Ago
Remove RUBAT CHECK ME
8 Years Ago
Remove leftover TTT file that isnt in the Git repo
bot
8 Years Ago
Automated Windows Build #689
8 Years Ago
Automated Linux Build #689
bot
8 Years Ago
Automated OSX Build #689
bot
8 Years Ago
Automated Windows Build #688
8 Years Ago
GitSync - TTT update
8 Years Ago
Better support for long language translated strings in New Game menu
8 Years Ago
Fixed Checkboxes and Radio buttons not displaying on Linux and OSX and made them all look similar to CEF/Chrome
8 Years Ago
Updated ignore.conf with new stuff (Includes most of Debug builds and game/* stuff that is generated automatically ) and sorted it better
8 Years Ago
Stat Simulators as DataParameters WIP
8 Years Ago
turtle ow SFX
8 Years Ago
reworked some ai/attack helper functions. Fixed AI trying to attack to the direct unit tile when it should be a splash tile
bot
8 Years Ago
Automated Windows Build #10
8 Years Ago
craftable hide bed
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8 Years Ago
Automated Windows Build #687
8 Years Ago
Automated Linux Build #10
8 Years Ago
Add ./bin/libvstdlib.so to copybins scripts
8 Years Ago
Automated Linux Build #687
8 Years Ago
Add ./bin/libvstdlib.so to copybins scripts
8 Years Ago
more
8 Years Ago
Added fear manipulator tick simulator
8 Years Ago
more
8 Years Ago
FOR FUCK SAKE tweak tile shader
8 Years Ago
Fixed retarded removal bug in Senses
8 Years Ago
death SFX stuff
8 Years Ago
Subtracted temporary disable npc apply vis
8 Years Ago
Merging culling lodgrooup localrefpoint reset tweak
8 Years Ago
ConditionUtility consistency
8 Years Ago
better placement of being carried anim
8 Years Ago
Dead flag checks on interiors and unit collections Disabled Unit/Unit physics collisions
8 Years Ago
wolf anim tweaks
8 Years Ago
Save
8 Years Ago
Portrait widgets material instancing fixes
8 Years Ago
DropUnit action calls EnableRagdoll
8 Years Ago
Unit carrying / attachable progress
8 Years Ago
Added scared and not scared effects
8 Years Ago
Check if standing on other players when verifying grounded state in anti hack (RUST-1572) Changed default value of flyhack_protection to 3 (includes check for other players) Eliminated water carving volume test from anti hack (perf) Use current position rather than new position for server side grounded check (should be more robust for jumping on sloped terrain)
8 Years Ago
made grass bed buildable
bot
8 Years Ago
Automated Windows Build #686