198,852 Commits over 4,140 Days - 2.00cph!

8 Years Ago
reworked turn processing into seperate start/end turn functions. StartOfTurn match actions now get triggered. Removed tile fall from control game definition.
8 Years Ago
Unity2017 - door playables not working.
8 Years Ago
Small tweaks to the small clutter rock scales
8 Years Ago
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8 Years Ago
fixes for tilefall / cmdkillunit
8 Years Ago
Disabling all outline glow FX until the Unity bug is fixed
8 Years Ago
Minor edits
8 Years Ago
Fixed mouse in payphone UI.
8 Years Ago
Payphones have a collider + enter the prop KD tree correctly
8 Years Ago
wip
8 Years Ago
Mission UI stuff
8 Years Ago
compile fix
8 Years Ago
dropbox emission fixed mailbox no longer auto submits items (must press button) dropbox no longer auto submits items dropbox stacks submitted items with like-kind shotgun pellets have an affinity to stay grouped to the center (tighter spread) shotguns have much faster damage falloff (30~m effective range)
8 Years Ago
Turrets spawn infront of player now :)
8 Years Ago
UI work
8 Years Ago
Working on mission info HUD thing
8 Years Ago
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8 Years Ago
Fixed crazy emissive laser disco blobs Fixed emission on a few beam materials, furnace large; tweaked fire particles Added soft particles toggle to particles/additive hdr shader
8 Years Ago
removed unused .fbx files
8 Years Ago
wip
8 Years Ago
Stripped unnecessary features from decals to reduce max sampler count
8 Years Ago
Nuked a compile warning
8 Years Ago
Added internal/replacement decal shaders to always included list
8 Years Ago
Tool to find and list any multiple references to audio clips
8 Years Ago
Forgot to save after adding a comment
8 Years Ago
Rocket scaffolding scene update
8 Years Ago
Fixed viewmodel going crazy when ADS immediately after weapon deploy
8 Years Ago
Rocket scaffolding progress
8 Years Ago
Canyon area
8 Years Ago
merge from main
8 Years Ago
checkpoint greybox office interiors LODs/COLs/Prefabs scene update
8 Years Ago
Rocket factory rail tracks
8 Years Ago
Fixed fucked up viewmodel flickering when spamming RMB
8 Years Ago
Touched decal shaders after workaround subtraction
8 Years Ago
Subtracting decal workaround at 20934
8 Years Ago
CmdKillUnit stuff
8 Years Ago
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8 Years Ago
Removed tilefall stuff from Defines and it all works on tags/matchactions now
8 Years Ago
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8 Years Ago
more MatchAction and game settings stuff
8 Years Ago
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8 Years Ago
Let's delete these third party assets and see what happens
8 Years Ago
more
8 Years Ago
moved the tile fall code outta the GameHost stuff, started making it into a MatchAction and cmd
8 Years Ago
Arrow edits
8 Years Ago
Arrow is better, faster, smoother
8 Years Ago
Minor tweaks
8 Years Ago
Nav arrow is cooler
8 Years Ago
Mission navigation arrow thing
8 Years Ago
Basic gameplay mechanics. ggwp