193,279 Commits over 4,049 Days - 1.99cph!

8 Years Ago
Fixed player having no unit selected on start, even with de-selection disabled
8 Years Ago
Tweaked ores / ores_snow densities to represent the changed biome distributions
8 Years Ago
UI : Clicking on the unit portrait focuses/follows the unit
8 Years Ago
fences data
8 Years Ago
Scene2Prefab
8 Years Ago
Fixed bunker rooms asset culling
8 Years Ago
Fix a few items missing ui sounds
8 Years Ago
We now allocate space for fixed array Add on demand, but throw an error when we do if in editor.
8 Years Ago
▋ ▅▄▆ ▊▇▋▋
8 Years Ago
FOR FUCK SAKE tweak help stuff
8 Years Ago
FOR FUCK SAKE wip sound
8 Years Ago
compile fix
8 Years Ago
balanced mining crate loot autoturret scans slowly instead of instantly flipping to new idle areas autoturret turn noise lowered peacekeeper mode laser is green pump shotgun cost reduced significantly scaled spears down beancan holster info
8 Years Ago
Simplifying even further, using Serialize for NPC stats
8 Years Ago
holstered item display has new priority based on hostility
8 Years Ago
Simplifying things re NPC stats, trying a different system.
8 Years Ago
Deprecated custom BRDF + touched affected shaders
8 Years Ago
Speedtree shadow acne fix + deprecated transmission
8 Years Ago
created city_arena_3 added in lots of jumps etc cleaned up prefabs to remove hidden collision
8 Years Ago
Fixed standard terrain basemap warning
8 Years Ago
merge into main
8 Years Ago
merge into main
8 Years Ago
protocol++
8 Years Ago
ui
8 Years Ago
added server convar to disable showing/networking of holstered items
8 Years Ago
Removing deferred override shaders (test 1)
8 Years Ago
Merging in the latest
8 Years Ago
hazmat offset adjustments c4/pickaxe/hatchet/sal pick/sal hammer/sal axe/stone pick/stone hatchet support
8 Years Ago
Subtract 9173
8 Years Ago
Undo previous commit fuck it
8 Years Ago
metas
8 Years Ago
restored old internal shader things to test build
8 Years Ago
Removed need for the NPC stats container objects
8 Years Ago
cleaver/revolver/rocketlauncher/sword/thompson setup
8 Years Ago
Working on a sync system for unique NPC stats. This is a WIP.
8 Years Ago
lr300/m249/m92/mace/machete/mp5/python/pumpshotgun/longsword setup
8 Years Ago
...
8 Years Ago
ffs
8 Years Ago
filezzz?
8 Years Ago
eoka/bow/DBS/f1/flamethrower setup
8 Years Ago
filezzzz
8 Years Ago
Filez
8 Years Ago
Dispenser.HasDispensable also validates that at least one of the interactions for the dispensable is unlocked, when applicable (should stop people picking up rocks until they have learnt to smash them)
8 Years Ago
build tool changes, standalone now auto runs in client mode and connects to EC2 server
8 Years Ago
crossbow/smg settings
8 Years Ago
added an S to CP in help panel
8 Years Ago
Item gathering module stuff
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
holster settings