198,636 Commits over 4,140 Days - 2.00cph!

8 Years Ago
Using AsyncRequest in the payphone UI for cleaner async networking. Gets mission details from the server.
8 Years Ago
added scrap worldmodel
8 Years Ago
Networking for the payphone
8 Years Ago
Merge from main
8 Years Ago
Fix for manifest
8 Years Ago
AI debugger fuckery
8 Years Ago
Fixed server compile
8 Years Ago
Merge from shading revamp
8 Years Ago
Reassigned maps to skin materials Disabled spec map post processor until after merge
8 Years Ago
Fixed post subsurface d3d9 shader compile error Added core env brdf lut generator + default asset Added indirect diffuse and specular support to core brdf base pass Added deferred extension params for gbuffer extension Added core/hair shader (wip) Updated core/generic shader Updated core/skin shader property names to match core/generic Renamed core brdf files; moved shaders to "core/" on selection menu
8 Years Ago
▅ ▉▌▌▋▌ ▇▅▍▅▌ ▍▍▆▋▊▋▍▍▊, ▆▌▊ ▆▌ ▄▊▆▍▌ ▉▆▋▉▊▅
8 Years Ago
Added keyboard controls for payphone UI
8 Years Ago
Walkway LODs/COLs
8 Years Ago
Dlog end string format
8 Years Ago
Fixed bad merge
8 Years Ago
Properly count-check heap popfront uses to prevent NREs.
8 Years Ago
Misc
8 Years Ago
Tail setting must check for 0 count.
8 Years Ago
Clear bug in Binary Heap fixed.
8 Years Ago
FillBar function now takes a map value multiplier. Mapped XP ring to 0 - 0.875
8 Years Ago
AI debugging group close fuckery
8 Years Ago
road / terrain
8 Years Ago
correct link of DecisionMaker comparison.
8 Years Ago
Style stuff
8 Years Ago
Fixed the debugger already.
8 Years Ago
Can now cycle through graphs with mousewheel
8 Years Ago
awards finished showing event is now a coroutine, delays for XPDelay before the XP bar starts filling
8 Years Ago
Slightly better drawing of end
8 Years Ago
grouping best goal and goal plans so that we nest in the DSE score logging within the relevant goal and goal plan log groups.
8 Years Ago
Fix for graph generators being init'd every game
8 Years Ago
Latest
8 Years Ago
DrawLog tweak
8 Years Ago
▌ ▇▌▆▆▄ ▋▅▊▆ ▍▇▉▌▋▇▇▉▋▆ !▆ ▆▋▋▋▇█▌ ▆▄▉▅▌ ▆▅█▍▌ !▇ ▉▌ ▇▌▊▋▆▍▊ ▍██ █▇▍▌ ▉▊▄█▌▊▌▍ / ▉▊ ▌▉▇▋▇ ▇▉▆▅/▇▌▇▅▍▉█▋▌▋
8 Years Ago
Fixed decision log groupEnd elements being nested
8 Years Ago
Nesting improvements
8 Years Ago
Dankererrererrerer
8 Years Ago
Added loggingGroupStack validation after we're done with FindBestModule, where we would expect this stack to be empty if there's a correct number of End log groups to Begin log groups.
8 Years Ago
Dankerererr
8 Years Ago
friendly fire award processor + definition file. fixed most DMG award counting team dmg
8 Years Ago
Merge from main
8 Years Ago
Danker logging
8 Years Ago
Dank logs
8 Years Ago
More logging fuckery
8 Years Ago
DLog nesting WIP
8 Years Ago
More d log crap
8 Years Ago
Semantics
8 Years Ago
Decision log drawing crap
8 Years Ago
decision log groups now have children
8 Years Ago
Decision log fuckery
8 Years Ago
scene stuff wip