193,436 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Removed broken water impacts
8 Years Ago
Added MaxSpawnDistance to all impact effects and decals
8 Years Ago
FOR FUCK SAKE board color
8 Years Ago
should be able to place objects on table now
8 Years Ago
Re-saving DebugSkin (updated serialization layout, RUST-1556 maybe?)
bot
8 Years Ago
Automated Windows Build #596
8 Years Ago
DebugSkin bundle (RUST-1556 maybe?)
bot
8 Years Ago
Automated OSX Build #596
bot
8 Years Ago
Automated Linux DS Build #596
bot
8 Years Ago
Automated Linux Build #596
8 Years Ago
craft sfx again
8 Years Ago
Light cache max entry count changed to 8287 Improved light cache hashing algo Never allow light cache cache-misses Removed use of CUtlEnvelope (allocations) in CMatQueuedRenderContext::SetAmbientLightCube - was super slow
8 Years Ago
Multithreaded batcharoo
8 Years Ago
Merge from main
8 Years Ago
new crafting sound test
8 Years Ago
Buildings spawned via debug tools have their view updated to appear completed
8 Years Ago
craft anim sfx
8 Years Ago
Skins
8 Years Ago
more
8 Years Ago
Merged back to main
8 Years Ago
it's working again!
8 Years Ago
bear rug destroys on ground missing correctly
8 Years Ago
some world models tweaks (table and bear rug)
8 Years Ago
more art
8 Years Ago
nope on the relaxed bear face
8 Years Ago
art
8 Years Ago
Bearskin rug head update
8 Years Ago
Cannot place chairs and tables on walls =)
8 Years Ago
Merge
8 Years Ago
store_sticks holds 100 sticks
8 Years Ago
merge from deployables
8 Years Ago
merge from main
8 Years Ago
tweaks
8 Years Ago
Manifest
8 Years Ago
Bear rug icon, tweaks
8 Years Ago
merge from main/physicssounds2
8 Years Ago
merge from main
8 Years Ago
Allow volume to be set on scheduled sounds Vending machine cancels scheduled phys sounds when vending is canceled Tiny merge fixes
8 Years Ago
plate armor recipie/armor/movement balance phrases
8 Years Ago
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8 Years Ago
merge from main
8 Years Ago
if bed is made public it can be taken over and slept in by someone else
8 Years Ago
Physics sounds for a bunch of the new item worldmodels Tweaks to some item ui sounds
8 Years Ago
FOR FUCK SAKE tile highlight stuff
8 Years Ago
sentry turret has laser sight caveman sash visible after player has touched any hostile item
8 Years Ago
Mostly navigation changes
8 Years Ago
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8 Years Ago
added a walk animation for when the player is moving slower
bot
8 Years Ago
Automated Windows Build #595
8 Years Ago
AIManager.OnAgentBehaviourCompleted rename UnitAttachments slot blocking WIP