194,204 Commits over 4,079 Days - 1.98cph!

9 Years Ago
NRE fix, island1 water + height maps
9 Years Ago
Version stuff
bot
9 Years Ago
Automated Linux DS Build #449
9 Years Ago
Rebaked island1 navmesh
9 Years Ago
Reproduction tweaks
9 Years Ago
TimeManager.DateTime once again returns TOD's cycle.DateTime, exposes ScaledDateTime for our fudged scaling of months and years
bot
9 Years Ago
Automated Windows Build #449
bot
9 Years Ago
Automated OSX Build #449
9 Years Ago
Camera switching improvements
bot
9 Years Ago
Automated Linux Build #449
9 Years Ago
render.RedownloadAllLightmaps defaults to old behaviour. Added boolean parameter to apply lighting changes to static props.
9 Years Ago
Fixed inverted triggers
9 Years Ago
Show your own character when in vehicles
9 Years Ago
Removed Scion, updated third parties
9 Years Ago
Consolidated trigger events a little, adding new TriggerEvent event type Improved trigger wrapper/list editor drawers
9 Years Ago
9 Years Ago
Merging TriggerSettingsWrapper into one class
9 Years Ago
Different degrees of hunger
9 Years Ago
StatManipulatorParameters missing name field
9 Years Ago
Renaming some effects
9 Years Ago
Merge from networking_fuckery
9 Years Ago
ECS shutdown/reset refactoring
9 Years Ago
Merge from water-vis-trigger
9 Years Ago
Fixed trigger OBB not matching scaled collider properly Fixed water collision bounds getignore inverted test
9 Years Ago
Reset manager extensions in GameManager.DoRestart, moved ECS shutdown to EntityManager.Reset
9 Years Ago
Cherry picked 16937
9 Years Ago
More of the same
9 Years Ago
GameManager restart coroutine
9 Years Ago
new muzzleflash effect for mp5
9 Years Ago
Fixed underwater fx not showing
9 Years Ago
Build script stuff
9 Years Ago
Updated Water prefab with WaterCollision Added WaterCollision.GetIgnore for Bounds + GamePhysics path Deprecated WaterLevel.ToggleCollision, switched to WaterCollision.GetIgnore
9 Years Ago
aiming controls fix
9 Years Ago
Agent/DM profiling cleanup, fixed some bad early returns before EndSample
9 Years Ago
Fixed NRE in UnitBehaviourWidget
9 Years Ago
UnitBehaviourWidget improvements
9 Years Ago
saved over city scene 2 with city scene 1. added new tunnel system to hub and added new tunnel piece 21. reworked tunnels to flow better and started to add signs in tunnel to help navigate.
9 Years Ago
trails
9 Years Ago
Added A Star Project
9 Years Ago
ship cam fix
9 Years Ago
people should no longer look in the direction of their destination
9 Years Ago
More
9 Years Ago
Actions data pass (descriptions, icons, UI exposure) UnitBehaviourWidger default Action icons
9 Years Ago
Warnings
9 Years Ago
ActionSettingsEditor ExposedToUI in base rather than relying on DrawPropertiesExcluding More warnings bs
9 Years Ago
UnitVoiceDefinition validation/editor button to populate bundles for each sound type Warnings
9 Years Ago
9 Years Ago
Ship tweaks
9 Years Ago
new sound unit added
9 Years Ago
Support deployables