195,819 Commits over 4,110 Days - 1.99cph!

9 Years Ago
added new parts to city 2 scene including new hub and added new roads
9 Years Ago
Adjusted muzzleboost firing rate scalar to compensate for the full auto repeat delay fix
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
Lighthouse monument visual update/polish
9 Years Ago
Code is compiling again, time for some cleanup and get rid of deprecated stuff (some things might be lingering in the execution path still, so will have to do this before I merge to main).
9 Years Ago
Lighthouse layout changes and cleanup
9 Years Ago
Bone Armour LODs
9 Years Ago
Log tweak
9 Years Ago
Added two more projectile rejection cases to combat log Hit area in combat log is lower case
9 Years Ago
Initial driveable car import.
9 Years Ago
Evac pipes in canyon now cull MT roll up doors now cull fixed some facility rooms in MT not culling big numbers decals on walls and doors in MT now cull fixed a not culling wall block and industrial prop in trainyard bottom powerplant chimney pillars do not cull (no more floating chimneys)
9 Years Ago
Factory gen fix?
9 Years Ago
Added ShowSize utility script
9 Years Ago
disconnected light wrapping for now to stop the weird white at night bug
9 Years Ago
Merge from prerelease, hold on to your GPUs
9 Years Ago
Merge from prerelease, hold on to your GPUs
9 Years Ago
Merge from main
9 Years Ago
Improved bone armor textures Correct over/under for bone armor/mask
9 Years Ago
Satellite dish additional LODs for extra long distance Changed rock material type on terrain rocks in scene
9 Years Ago
Less emissive on wall mounted light
9 Years Ago
Fixed broken sky dome prefab connections in all maps
9 Years Ago
Fixed annoying collapsed chainlinkfence collider, smooth running now
9 Years Ago
Crystal meshes are read / write at runtime (RUST-1272)
9 Years Ago
Merged from pre-release
9 Years Ago
Merged from pre-release
9 Years Ago
Fixed underground water tower on HapisIsland (RUST-1268)
9 Years Ago
Fix for RUST-1263
9 Years Ago
Manifest
9 Years Ago
I suppose I should remember to keep the branch up to date with main :-P
9 Years Ago
RUST-1270 Attempted fix for oil barrels in hangar 1 Couple of decal fixes
9 Years Ago
Prepare prefabs
9 Years Ago
Increased max wiring distance of powerlines
9 Years Ago
Some more descriptive error messages
9 Years Ago
Fixed SavasIsland throwing errors and corrupting its save with duplicate ore nodes (RUST-1271)
9 Years Ago
Set up decor / grass / spawn correctly on SavasIsland
9 Years Ago
Merge from main
9 Years Ago
Gave Hapis a much needed band-aid. It will get the proper love it needs later.
9 Years Ago
FOR FUCK SAKE asteroid level scene (cleanup) !A mortar placeholer /U mortat prefab
9 Years Ago
lr300 gunshot beef up
9 Years Ago
Added keyboard shortcut for Bootstrap (Alt+B). Commented out a spammy debug print in ObjectPool. Updated project version to Unity 5.4.0f2.
9 Years Ago
Moved Sonic Ether and Amplify Color assets in to Plugins as well.
9 Years Ago
added bone armor suit disabled other bone armor types added cactus flesh item
9 Years Ago
Shader variants, TOD reflecton/ambient update tweaks, camera culling experiments
9 Years Ago
More sound polish
9 Years Ago
a bunch of SF shader fixescompile fixes and amplify AO upgrade
9 Years Ago
Skill Use refactored and hooked up to buildings
9 Years Ago
Don't place bus stop / power substations when a road is merging into another road Some more distance between the last pylon and the power substation Network++
9 Years Ago
Latest beep
9 Years Ago
Fix for RUST-1264