200,917 Commits over 4,171 Days - 2.01cph!

5 Years Ago
merge from Halloween_2020_Patch
5 Years Ago
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5 Years Ago
Re-splatted highlands (2/2)
5 Years Ago
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5 Years Ago
merge from Halloween_2020_Patch
5 Years Ago
overcast chance 0 due to visual concerns - needs further testing
5 Years Ago
cherrypicking 55571 55572
5 Years Ago
Re-splatted highlands (1/2)
5 Years Ago
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5 Years Ago
halloween sitems etc
5 Years Ago
Added basic G String game mounting support
5 Years Ago
cherrypicking 55569
5 Years Ago
skull spike candle variant actually has lit candles at night
5 Years Ago
translate SDK_ shaders to their non SDK_ variants
5 Years Ago
Bugfixes with group load / unload
5 Years Ago
Rainbow grid jitter mitigation & better horizon fading
5 Years Ago
Ghost sheet no longer user craftable Added Ghost sheet to Halloween loot table
5 Years Ago
Fixed vgui.Create being called on screen resolution change with empty string
5 Years Ago
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5 Years Ago
Shutdown CPlayerPickupController (player_pickup entity) if its associated player somehow becomes NULL to avoid crashing
5 Years Ago
Fixed bug with group removal, built upon test to load / unload groups.
5 Years Ago
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5 Years Ago
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5 Years Ago
Airfield, Compound review
5 Years Ago
Going over caves scenes, caves dressing scene, adding missing files from initial batch Some other scenes reviewed (WTP, Bandit town)
5 Years Ago
Overgrowth scene and prefabs conversion. Switched incorrect foliage materials to Core/Foliage
5 Years Ago
Async removal
5 Years Ago
merge from Halloween_2020_Patch
5 Years Ago
Ghost sheet icon, crafting cost, protection setup
5 Years Ago
Foliage_v3 Temperate_Grass_c asset model path fix
5 Years Ago
terrain atlas generation
5 Years Ago
TerrainAtlas scripts
5 Years Ago
Fixes for incorrect files
5 Years Ago
BaseCombatEntity now stores last person you attacked. More events work.
5 Years Ago
merge from /Halloween_2020_Patch
5 Years Ago
5 Years Ago
More movement work
5 Years Ago
Workcart movement progress
5 Years Ago
Disable sibling constraints when stiffness is disabled (depth < stiffnessDepth) so cloth hangs loose on arms
5 Years Ago
Scene & demo backups
5 Years Ago
Fixing train movement bugs
5 Years Ago
Setting up test to do async add / remove
5 Years Ago
Fixed workcart glitching out when moving in reverse onto a previous track section
5 Years Ago
Backup
5 Years Ago
Push bones out on spawn (fixes spawning clipped) Some more optimization Add an option to disable shape keeping below a certain bone depth
5 Years Ago
skin approval
5 Years Ago
Deleted lua/menu/progressbar.lua (unused file)
5 Years Ago
Do not autofocus a panel with SetTabPosition( 1 ), preventing ability to unfocus all textfields Panel.KillFocus on EditablePanel now actually kills focus Clicking away from a text field now actually removes keyboard focus from that text field