200,329 Commits over 4,140 Days - 2.02cph!

5 Years Ago
fixed boat spawn on map load
5 Years Ago
HapisIsland Boat villages
5 Years Ago
merge from main
5 Years Ago
disable "Looting started" debug (spamming console)
5 Years Ago
Removed duplicate decay component on boogie board
5 Years Ago
Paddle is no longer considered hostile
5 Years Ago
Fixed missed ladder trigger at large fishing village Fishing villages now flagged as safe zone (hostile notice) S2P
5 Years Ago
Hooked up SiftRaft_NoPaddle mount pose
5 Years Ago
added sit_raft_nopaddle anim and hooked up in player animator
5 Years Ago
Restore invalid model file header checks for VRAD
5 Years Ago
Phrases
5 Years Ago
merge from save198
5 Years Ago
network++ Save++
5 Years Ago
merge from Monument_Boat_Shop
5 Years Ago
Lowered kayak colliders for better foot placement
5 Years Ago
Fixed incorrect repair costs on kayak Removed unused damage renderer component Adjust seat positions to reduce clipping
5 Years Ago
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5 Years Ago
Hammer: Allow right click on 3D view to activate FPS camera controls, on tools where right click in 3d view is not used
5 Years Ago
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5 Years Ago
Road signs are now LootContainers, drop 1 metal pipe and 1 "road signs"
5 Years Ago
Hammer: Made the "Default to 15 degree rotations" setting invert what SHIFT does during rotation, not outright disable/disable it
5 Years Ago
Fix gameplay fov setting conflicting with debug camera fov setting while player input is being processed (unfreeze mode)
5 Years Ago
Remove road signs from my test map
5 Years Ago
IndividualSpawner now uses the existing SpawnGroup system via SpawnHandler
5 Years Ago
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5 Years Ago
▊▆▉██ ▅▍▌▍▋▉ █▆▍█ ▇▆▄▆▇ █▊█ █▇▌ "▊▇▆▇▆ ▆▇" █▌██ ▅▋ ▉▊ ▍▌▌█ ▋▍▄▌ ▆█▅ ▌▌▍▍▋▅ ▅▊█▉ ▊▊ ▉▆▄ ▌▅▍▍ ▅▇▊▊█
5 Years Ago
Fix the storage monitor providing information even when it's not powered
5 Years Ago
Move roadsigns to the props folder
5 Years Ago
Created roadsign entity spawners. Converted all road signs at monuments and on Hapis from roadsigns to roadsign spawners. Add visual gizmo to individual spawner.
5 Years Ago
Speculative NRE fixes for Gibs
5 Years Ago
Added tooltip support
5 Years Ago
added scuba gear and kayak sales to the boat vendor reduced nobuild zone around boat vendor
5 Years Ago
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5 Years Ago
Fixed gravity gun not detaching the attached entity on client when the gravity gun is switched away too quickly
5 Years Ago
Fixed not being able to send large dupes (arm them) to server while being able to download large dupes from server. Dupe anti spam is now per-player on server and also exists on client.
5 Years Ago
adjusted boat spawn position
5 Years Ago
removed motorboat/rhib spawns, added rhib to boat vendor
5 Years Ago
Fixed "Browse" for func_instance in Hammer not filling the field properly when map .vmf is not located in the GarrysMod/garrysmod/maps folder
5 Years Ago
Halo fixed another mat
5 Years Ago
Fixing edge case where fishing village would still spawn right next to large cliff
5 Years Ago
Scene2Prefab Fishing villages
5 Years Ago
Extended stairs at fishing villages to account for procmap variation
5 Years Ago
updated rhib physics
5 Years Ago
Junkyard is allowed to spawn in tier 0
5 Years Ago
merge from main
5 Years Ago
Merge from animator_optimization
5 Years Ago
merge from main
5 Years Ago
Removed temp stuff
5 Years Ago
Prefab change
5 Years Ago
cherrypicking 54103