193,809 Commits over 4,079 Days - 1.98cph!

5 Years Ago
Show plant condition resiliences on seed info panel.
5 Years Ago
[D11] Enabled Bilinear Filtering on Icons.
5 Years Ago
merge from main
5 Years Ago
Adjusted player position in seats as there was some clipping through seats
5 Years Ago
Adjusting bumpers
5 Years Ago
[D11] Don't return to frontend at end of demo
5 Years Ago
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5 Years Ago
Tweaked sizing of some elements
5 Years Ago
Visual pass on Demo playback UI
5 Years Ago
Fixed demo.skip not working after a demo reaches the final frame
5 Years Ago
Better format demo.playernames and add column for steam id
5 Years Ago
Better debug.debugcamera_list display and zoom formatting
5 Years Ago
Made DemoHUD a standalone prefab (for future iteration) DemoHUD automatically hides if the menu or developer tools are open
5 Years Ago
Adjusting colliders
5 Years Ago
Add demo.playernames to print all players in the currently playing demo
5 Years Ago
Make chassis colliders more rounded so they'll handle rough terrain more nicely (similar to sedantest "boat" style)
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Chassis visuals performance further improvement
5 Years Ago
Client performance: Don't animate chassis visuals if it's behind the camera
5 Years Ago
Client performance: ModularCarAudio
5 Years Ago
Fix demos failing to load after disconnecting from a server because World.Transfer was enabled
5 Years Ago
Fix missing speed parameter on windmill animation controller
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Stack trace for "[ParticleEmitter:Add] Material Handle is invalid!" Added CLuaParticle.Set/GetMaterial Added File.EndOfFile Added Entity.RemoveInternalConstraint( num = -1 )
5 Years Ago
wip seed info UI update
5 Years Ago
[D11] 3D asset optimisations
5 Years Ago
Vehicle.SetVehicleParams doesn't unexpectedly change maxSpeed, boostMaxSpeed and maxRevSpeed when not given new values for those fields
5 Years Ago
[D11] + SLOD Distance redone on Bandit Camp (Wasn't working for some people) + cloth_c LOD group adjusted
5 Years Ago
Fixed stepLeftSound and stepRightSound missiing from util.GetSurfaceData
5 Years Ago
merge from benchmark
5 Years Ago
Removed TerrainPath.RingRoad reference
5 Years Ago
[D11] + Overhauled all the awning_900's in the game, should now work correctly
5 Years Ago
Fixed foliage being black in build.
5 Years Ago
Composter icon
5 Years Ago
Merge from cast_usage_optimizations
5 Years Ago
Merge from main
5 Years Ago
Subtracting 43422 (crash fix test)
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Merge from particle_system_ik_job
5 Years Ago
Path mesh LOD support