reporust_rebootcancel

121,577 Commits over 4,048 Days - 1.25cph!

3 Years Ago
A more aesthetically pleasing dealer value display
3 Years Ago
Update options menu so things use dropdowns instead of the left/right buttons to scroll through Update Facepunch.Flexbox with latest fixes/improvements
3 Years Ago
Ignoring a workspaces.db file that a VS extension uses
3 Years Ago
Merge Main -> Blackjack
3 Years Ago
Merge from main
3 Years Ago
Larger locker interaction collider in the camper
3 Years Ago
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3 Years Ago
Stopped fixcars command still filling engine parts in destroyed vehicles
3 Years Ago
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3 Years Ago
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3 Years Ago
Tidied up tess
3 Years Ago
wooden tools for media_projects branch
3 Years Ago
chaos
3 Years Ago
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3 Years Ago
3 Years Ago
Finalish big furnace main effect. Cleaned up older working files. Moved all fire atlases and meshes to a central effects/fire folder for re-use. Scene backup.
3 Years Ago
Meshing adjustments
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
Delete unused ApexAIStorage folder leftover from the Apex purge
3 Years Ago
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3 Years Ago
excavator MonumentInfo bounds tweak
3 Years Ago
swamp_a, swamp_b, swamp_c MonumentInfo bounds fixes
3 Years Ago
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3 Years Ago
harbour bounds fix
3 Years Ago
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3 Years Ago
Gameplay WIP
3 Years Ago
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3 Years Ago
network++ save++
3 Years Ago
small lighthouse location
3 Years Ago
progress on grounds - road break up and vertex painting
3 Years Ago
Train fuel wagon LGF max 300->900 and min 100->400
3 Years Ago
Updated deer raw, cooked and burned icons
3 Years Ago
- Don't send the dealer's hidden card to the client at all until the end of the round - Widget shows dealer's score
3 Years Ago
Wrong icon
3 Years Ago
Icon sprite wasn't included in commit
3 Years Ago
A few fixes
3 Years Ago
Players can bust (value over 21). Round can end with only one player left.
3 Years Ago
Stand/Hit actions
3 Years Ago
Progress bar when smelting items, new burning icon for items
3 Years Ago
Fixed All In not working
3 Years Ago
Add support for going all-in. WIP basic actions and turns.
3 Years Ago
Ferry terminal lighthouse - Tweaked the vertex painting and UVs - Created LODs and baked the last LOD texture map - Updated the prefab and modeled the collider
3 Years Ago
Calculate score for player's cards and show it in the UI
3 Years Ago
Paddle viewmodel - Fixed bug with vm vanishing during attack anim - Added admire anim & hooked up in animator
3 Years Ago
Debris building blocker now immune to explosive damage - Often destroyed in follow-up rocket hit allowing rapid repairs
3 Years Ago
3 Years Ago
merge from main
3 Years Ago
Cook all slots at once rather than the 1st slot, then the 2nd slot, etc
3 Years Ago
Scene + timeline backups, terrain fix