121,583 Commits over 4,048 Days - 1.25cph!
▆▄▅▆█▌▌▋▍▌▆▍▆ ▊▊▄ ▇█▅_▅▍▊_▊ ▍▋▅▉▅▍█
▊▅▄▊▄ ▆▉▆▊▋▄ ▉▅▅ ▉▆▄▊▄▍▉▍▅▌█ ▆▍▇▄ ▄▊▍ ▄▇▉ ▅▌▊█ (█▉█▊▉▄▋▉▆▉ ▉█▉▌ ▄▉▋▄▆▆▌▆ ▅▅ ▉▅▄█ ▌▉▇▇ █▅▊ █▅▆▊)
Merge from cliff_rail_fixes
Fixed MeshCull objects getting incorrectly enabled if graphics.hlod is false
Fixed cards now animating in the Blackjack UI
Implement EditorMakeRandomMove for Blackjack
Improved system for managing hidden cards. Allows the Blackjack dealer's first card to be hidden, and second card shown. ProtoBuf no longer needs trueCardCount.
Fixed a world space orientation issue on the large furnace flames.
Merge from VFX (New Fireplace, Large Furnace, Campfire lighting & FX)
Merge fix for campfire as the folder moved.
Merge from radio_manifest
Fixed merge issues with large furnace
Campfire & fireplace prefabs
Merge from modding_prefabs
Update dependency versions for Fleck and FP.Nexus again
Disable assembly version validation against because it's too much trouble making versions line up exactly
Functions for splits, doubling down, and insurance. Sounds.
▆▉▄█▊▊ ▆▋ ▆▍▇▍▊ ▋█▇▍▍▍▇▌ ▇▍ ▌▆▉▍▊▆█▋▊▋_▆▉▇ ▆▇▄ ▍▉█▄, ▊▇▍▌▊▇▍ ▉ ▅▊▆ ▍▌ ▊▅▆▄▊ ▉█▌▅ ▋▆▇▆▅'▅ ▊▌▍▌ ▇▆▆█ ▆▊ ▇▇▇▍▉'▄ █▆▊▊▄▄▍▇. ▍▍▆▉▊▋█ ▇▆ ▋▌▆▊█▊▉█ ▊▍▇▇▆ ▅▍▉ ▊▋▅▉ █▅▉▍▊▌. ▇▄▊▋▉▆▍ ▄▉▄▇ ▇▍ ▊▅▆▇ ▅▊ ▍▋▋▆▍ ▄▍▇ ▌▋▊▆▇▄▊▆ █▋ ▌▇▅▇ ▅▊▌▆▆▋▉
merge from LocomotiveBell
Early exits when ESPCanvas is disabled
▊▅▉▇▇▇▄ ▆▊▄▊▄▅▅▍▆▌▌ ▋▇ ▅▅▄▅▋▇▊ ▉▌ ▇▍▇▋ ▅▋▅▄▍▆ ▅▊▄ ▆▅▋▉▅ ▉▌▆▍ ▌▍ ▆▍ █▄█▊▄ (▊ █▇▆▅ ▇▇ ▄▇▌▅ ▍▊▊▋ ▄▍▍▇ ▆▅▅▋▉█ ▄▇█▅▇▄▊▆▅ ▉▆▋▍ ▍█▅▄▅ ▄▄▍▆▇▉▌▉▅▄ █▌█▋▋▋▅)
Merge from main -> canvas_disabler
▉▍▋ ▉ ▉▌▆▆▅ ▉▋▍ █▄ ▅▋▅▇ ▊▌▊▅▇▋▇▋ ▆▅▋▅█▆ ▅▄▇▍▋▅▉▌ ▉▍ ▍▊▊ ▍▌██ ▋█▄▄█ ▅▇▉▄▆▋ ▉▅█▄▅█
Update experimental_probe_fix
▍█▆█▇█▍▊ ▉▋▄▄▄█▊▊▄ ▆▉▌▍▍▉
merge from furnace_ui_rework
Refactored large furnace fx to faciliate both instant disable and particlesystemcontainer.stop
New hurtzone if you're monkeying around on the large furnace
Packed into prefab & cleanup
Other mat tweaks.
WorldSetup has EditorConfigFile and EditorConfigString fields to have a test (similar to EditorSeed, EditorSize, etc)
Baseline implementation of server side custom world config via JSON file or string (RustNative update to follow)
▇▌▄▍▉▋ ▇▊▇▅▌▋▅ ▍█▇▅▅, ▌▌▉▉▅, ▌▆▌▉▌, ▅▆▍▅▊
Update Fleck and FP.Nexus to fix slight assembly version mismatches
Enable assembly version validation
Delete unused dependencies for FP.Nexus
Update to Handcar
- updated materials and textures
- tarp wind flappiness
prefab update
Scene backup & mat tweaks
█▌▅▆▍▌▋▅▆▌▇██ ▅▉▋▄▊▇▆ ▆▇▆▍▊▍▍▇█▉ ▋▊▌▌▊ ▌ ▍█ ▆▊▋▊█▆.▇▋█▋▋▇ ▌█ ▅