255,512 Commits over 3,990 Days - 2.67cph!

3 Years Ago
3 Years Ago
Bump to v0.0.7
3 Years Ago
Support serializing and deserializing Map<string,T> values
3 Years Ago
Fix exception spamming while fetching achievement in menu Bit of cleanup
3 Years Ago
3 Years Ago
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3 Years Ago
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3 Years Ago
Scaled armored window collider to match model
3 Years Ago
Remove dummy achievements Update part name and description on hover
3 Years Ago
Fix error in map vote
3 Years Ago
Added GetHeight method in shader, masking waterline on windows.
3 Years Ago
Can put photos in mailbox
3 Years Ago
Display how much xp an achievement grants
3 Years Ago
Remove unused Set achievement progress bar fill percentage Give player an achievement upon completing a map without falling once
3 Years Ago
merge from combat balance changes
3 Years Ago
3 Years Ago
subtract 71540 network++
3 Years Ago
OnPaintOverride returns a bool, determines whether to run base paint or not Fix org control not signalling change Flush bind system automatically on signalvaluechange Add addon publishing window
3 Years Ago
Assets
3 Years Ago
Asset compile Copy material overrides on ragdolls Use existing ClothingContainer.DressSceneObject
3 Years Ago
Asset compile
3 Years Ago
Build !switch
3 Years Ago
Don't write morphs if we failed to allocate memory
3 Years Ago
Don't exceed maximum view count on transform overflow
3 Years Ago
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3 Years Ago
Hide chat profile pictures in streamer mode
3 Years Ago
Add Portal + Fireball to shop. Implement Portal particle effects and add Portal placeholder sounds. Implement item pickup effect. Merge branch 'main' of sbox-corewars
3 Years Ago
Cleaned up Item pick up particle
3 Years Ago
Refactor swords and add placeholders for all and automatically change view model and world model according to item description. Scale damage with it Merge branch 'main' of sbox-corewars
3 Years Ago
Only record aux diagnostics when SaveAuxReplayDiagnostics is true
3 Years Ago
Item Pickup particle
3 Years Ago
Update portal grenade particles
3 Years Ago
"ent kill" will show no gibs by default "ent {upgrade/downgrade/setgrade} {grade} {radius}" command added
3 Years Ago
Add labels to level layer on post processing editor
3 Years Ago
Merge from main
3 Years Ago
Update shader object files
3 Years Ago
Don't force frame rate when recording movie
3 Years Ago
Fix obsolete override usage in particle entity Fix an animgraph related assert
3 Years Ago
Moved light animation code to C#
3 Years Ago
art drop 4 way blend material files in 'vcol_lod_baking' folder
3 Years Ago
Backup 2022/06/09 12:50:00 UTC
3 Years Ago
trainyard level update
3 Years Ago
created a model for the interface between the vacuum machine and the pipes inside, prefabs setup
3 Years Ago
Add mat_recompileoutdatedshaders, recompiles shaders from previous ABI version
3 Years Ago
Pass the client to OnClientActive (why would we not want to know which client it was?) Network snd_event_point so that it can play on client spawn instead of playing again for everyone when a new client spawns
3 Years Ago
Updated description of VortexBombShopItem
3 Years Ago
Updated everything to match new style direction
3 Years Ago
trainyard S2P
3 Years Ago
Updated positions of coaling tower interior objects to line up the vacuum and the pipes