134,720 Commits over 4,293 Days - 1.31cph!

5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
applied yesterdays memory bank shelved changes
5 Years Ago
and another
5 Years Ago
stables_hay_floor mat
5 Years Ago
Hay bales files
5 Years Ago
Stables buildings progress Stables scenes dressing
5 Years Ago
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5 Years Ago
Scene + anim backups (spacesuit & secretlab chair)
5 Years Ago
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5 Years Ago
Stormy rain offset through walls bug fix.
5 Years Ago
Tweaks to night cloud & fog density. Disabled two of the tiny billboarded clouds because their density is most whack in certain scenarios.
5 Years Ago
Stormy rain implementation
5 Years Ago
Better stormy rain. Slight emission offset to compensate for horizontal movements
5 Years Ago
Fixed ParticleSpawn benchmark NRE
5 Years Ago
Stormy rain params. Stripped noise generation out of rain for emitter perf.
5 Years Ago
Rain tweaks
5 Years Ago
Fixed unable to deploy Counter on outer side HQM wall
5 Years Ago
Fixed locker drop position
5 Years Ago
Merge from main
5 Years Ago
Merge from animated_building_block_optimization
5 Years Ago
Reduced number of steps required to snap AnimatedBuildingBlocks.
5 Years Ago
Testing some AddGroup methods
5 Years Ago
Added placeholder storm weather preset Enabled randomized weather Network++
5 Years Ago
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5 Years Ago
Anchor + pivot update for hero video panel (better positioning for lower third gfx)
5 Years Ago
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5 Years Ago
Update native plugins
5 Years Ago
Slightly less ugly version of 55126
5 Years Ago
Eliminated 60B of GC per frame from Climate.Update
5 Years Ago
enabled halloween content, increased time between trick or treat events
5 Years Ago
Proper merge from weather2
5 Years Ago
Proper merge from main
5 Years Ago
Merge from weather2
5 Years Ago
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5 Years Ago
L2 Lightning & snowfall iteration
5 Years Ago
L1 lightning parameters
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
protobuf wip memorybank serialization
5 Years Ago
Small optimisations when adding new groups / batches
5 Years Ago
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5 Years Ago
Reworked lightning generation. Larger baseline radius, more accurate directional consistsency for lights vs vfx Fixed missing initial velocity on rainfall Tweaks to rain impacts Changes to level 3 lightning light flashes, (1 and 2 pending)
5 Years Ago
Profiling
5 Years Ago
Merge fixes