198,702 Commits over 4,140 Days - 2.00cph!

5 Years Ago
phrases
5 Years Ago
merge from Lunar_2020_new
5 Years Ago
codegen for Igniter pickup
5 Years Ago
Add map notes to team info
5 Years Ago
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5 Years Ago
Updated improved terrain texturing (testing)
5 Years Ago
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update collider
5 Years Ago
Fixes for scene2prefab dynamic world spawning stuff
5 Years Ago
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5 Years Ago
Fix autoturrets retaliating against SAM sites when they accidentally get hit
5 Years Ago
updated module model/ texture/LOD
5 Years Ago
merge from Lunar_2020_new
5 Years Ago
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5 Years Ago
Add the saved flag to the motd convar
5 Years Ago
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5 Years Ago
ProjectVersion Update to reflect the version we're building
5 Years Ago
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protocol++
5 Years Ago
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5 Years Ago
Improved terrain texturing (testing)
5 Years Ago
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5 Years Ago
[D11] M2 Bradley Materials
5 Years Ago
[D11] Updated stab and slash impact decal scales
5 Years Ago
merge from main
5 Years Ago
[D11] barrel_red material updated
5 Years Ago
hopefully last merge from main before the update
5 Years Ago
CreateMaterial changes will break addons, it needs to free materials when leaving a server instead
5 Years Ago
[D11] Missing material fix on Corn plant
5 Years Ago
Updated language files
5 Years Ago
Let's try this one more time - Refresh the custom created material after updating its values
5 Years Ago
5 Years Ago
[D11] Material Changes, Water Barrel
5 Years Ago
Adjusting setup
5 Years Ago
[D11] Glow worms material updated
5 Years Ago
Fixed Cliff_Basic_Snow running out of sampler states
5 Years Ago
[D11] [#3295] Replaced legacy smoke particle system with the new Visual Effects Graph system for the various campfire prefabs.
5 Years Ago
[D11][#3447] Vending machine Fixes
5 Years Ago
[D11] Materials brought over from main branch
5 Years Ago
[D11] Material Changes, Generic Atlas and Building.
5 Years Ago
[D11] M2Bradley FP branch materials