196,343 Commits over 4,110 Days - 1.99cph!

6 Years Ago
Unsaved
6 Years Ago
Fixed instances of Bandit Town hitting the shadow limit. Polish & S2P
6 Years Ago
Improved module repair UI
6 Years Ago
fix clipped note start on acoustic guitar G3
6 Years Ago
Fixed wrong WheelCollider assignment on 2module chassis that was causing it to pull to the left
6 Years Ago
Stat edits
6 Years Ago
static instrument mount/dismount sounds
6 Years Ago
IsDriveable() checks minimum vehicle requirements
6 Years Ago
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6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
fixed skins
6 Years Ago
Asset bundles skip bundling anything in a /resources/ folder More specific prefab/so bundling
6 Years Ago
Demo playback now loops with a progress indicator
6 Years Ago
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6 Years Ago
icon render scene update
6 Years Ago
skin approval
6 Years Ago
SoundBuilder is now LoopBuilder, supports all notes
6 Years Ago
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6 Years Ago
Fixed server compile
6 Years Ago
Added vm strum anims, added logic to controllers, reduced recentlyplayed values
6 Years Ago
ProjectSettings fix
6 Years Ago
Moved FileSystem_Warmup back to where it should be
6 Years Ago
Merge from main
6 Years Ago
Adjust wheel target pos
6 Years Ago
Merge from hair_morph_meshes
6 Years Ago
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6 Years Ago
move hq sound fade audiofilter to a separate component so we can enable/disable it instead of just skipping processing
6 Years Ago
disable player icon as a temp fix for the windows build
6 Years Ago
[D11] + Airfield LOD's tweaked
6 Years Ago
[D11] LOD Check Building Core Elements
6 Years Ago
[D11] Tweaked LOD distances on droppable items
6 Years Ago
re-enable audio
6 Years Ago
[D11] Fixes entity cache sync errors
6 Years Ago
[D11] Fixes entity cache sync errors
6 Years Ago
Assigned hair shapes to shared/content.bundle
6 Years Ago
Don't throw exceptions in UnityEngine.Application.logMessageReceived
6 Years Ago
Client compile fix
6 Years Ago
merge from main
6 Years Ago
xmas sleeping bag fix
6 Years Ago
Include localization files
6 Years Ago
merge from main
6 Years Ago
[D11][UI] Changes to water catcher lootpanel
6 Years Ago
Serialization fixes
6 Years Ago
Updated surgeon outfit
6 Years Ago
[D11] Mining Quarries, Military Tunnels, Radtown and Water Treatment Plant SLOD Textures.
6 Years Ago
merge from main
6 Years Ago
Increased garlic memory