196,195 Commits over 4,110 Days - 1.99cph!

6 Years Ago
[D11] Harbor2 SLOD Fixed
6 Years Ago
Merge from world_grid
6 Years Ago
Fix for eyes clipping through ceilings when crouch jumping
6 Years Ago
Added world.streaming convar (false by default while we're testing)
6 Years Ago
Update bundle flags
6 Years Ago
Untick NeedsSteamDLC
6 Years Ago
Undo NeedsSteamDLC comment out
6 Years Ago
[D11] Missing Commit Files
6 Years Ago
Trainyard SLOD scene
6 Years Ago
[D11] Missing files from yesterdays crossplay commit.
6 Years Ago
Merge from main
6 Years Ago
merge from instruments
6 Years Ago
Merge from main
6 Years Ago
Reapply main branch changes
6 Years Ago
Merge from instruments again
6 Years Ago
Missed some cleanup things. Airfield S2P
6 Years Ago
Recovered Airfield lighting groups & S2P
6 Years Ago
Removed embedded lighting from bunker prefabs again.
6 Years Ago
Backup
6 Years Ago
Added a maximum note length to the trumpet and flute
6 Years Ago
Merge from /instruments
6 Years Ago
Added suspension visuals
6 Years Ago
Ship style 2 & prefab
6 Years Ago
Axle fix
6 Years Ago
Wheel turning and steering working
6 Years Ago
Mark instruments as default blueprints (except acoustic guitar)
6 Years Ago
Merge instruments_cost_adjustment
6 Years Ago
Normals output is now correct.
6 Years Ago
Block all active key inputs when switching to an instrument
6 Years Ago
Merge from main
6 Years Ago
Style 2 backup
6 Years Ago
Specular and Glossiness output is now correct.
6 Years Ago
Initial work on updated chassis wheel/axle/suspension visual setup
6 Years Ago
Cargoship prefab surgery. Put Cargoshiptest into the ship scene.
6 Years Ago
updated instrument crafting costs
6 Years Ago
merge from main
6 Years Ago
horse debugging and movement improvements
6 Years Ago
DLC unlock for everyone Remove audio bundle
6 Years Ago
Materials are now setup correctly
6 Years Ago
[D11] Tweaked LOD distances on held items and weapon mods from QA LOD popping list
6 Years Ago
[D11] + Spheretank_storage_tank LOD tweak
6 Years Ago
vm source updates
6 Years Ago
Results from baking are now exported into the project.
6 Years Ago
[D11] + Harbor 1 - scene to prefab with SLOD
6 Years Ago
updated vm guitar anims Added vm jerrycan guitar anims Added jerrycan vm animator, hooked up in vm prefab
6 Years Ago
[D11] + trailer_a culling fix in Harbor_1
6 Years Ago
[D11] Crossplay changes Platform specific logos next to servers/uid's and Gamertags. Player blocking and blocked players automatically muted.
6 Years Ago
[D11] +Another set of LOD tweaks, Harbour/Harbour 2 should be checked over
6 Years Ago
Reset runspeed every frame like we used to, even if we are sprinting/walking
6 Years Ago
[D11] Wooden Cabins A to E. External Cabin Structures collapsed to single mesh with updated collisions.