130,560 Commits over 4,232 Days - 1.29cph!
    
    
    
        
        
        
            
            
            
                
                Exposed detail mask tiling/offset in HDRP/Custom/Lit Blend Layer shaders
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▇-▇▆▌█▋ ▊▆█▇ ▆▌▄ ▆▊ █▉▄▆▉▅▉▅▋
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] Optimised Flame turret fire particles.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Optimised Flamethrower fire particles.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▍▇█▋▊▇▊ ▄▇▌▅▋▍█▇▆▉ & ▅▌-▉▊██▋▅█▋ ▋▍▉▇▇▍▇▍▊, ▇▆▇▍▌▊▍ ▅▍▋▄▇, ▊▌▍▄▍█▆, █▍▋ ▊▅▊▌▅▌, █▋▋▉▉▋▍ ▆▌▌▋▍/▉▆▌ ▇██▅ ▅▉▇█▉ ▅█▊▉▊▅▇ ▄▉ ▄▊▅▄
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Rotation fix for Range Halls at Launch Site
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] + Overhauled the wooden cabins in the bandit camp
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Extra Terrain Materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][Art][#3521] Terrain gradually gets darker
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Optimised Hobobarrel fire particles.
 
                
                
                
                
                
             
         
        
            
            
            
                
                more driver position /seat /dashboard  tweak
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Reduced the size of the Prevent_building blockers in the launch site
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Lock position on wooden door fixed
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Even more Z fighting Fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Reduced the size of the Prevent_building blockers in water treatment plant and junkyard
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Optimised large furnace fire particles.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Trainyard SLOD textured + Distances changed
 
                
                
                
                
                
             
         
        
            
            
            
                
                mine material tweaks
adding some extra texture maps to ensure old style shaders look good
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D1] Optimised furnace fire particles.
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated collider of timbermine entrance justincase'
 
                
                
                
                
                
             
         
        
            
            
            
                
                timbermine entrance model has more forgiving padding to attach cliffs to
Prefabed the objects on SavasIsland_new that are shared between normal and koth modes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Reduced the size of the Prevent_building blocker in the trainyard adjusted the Prevent_building blocker in the airport
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fixed issue with road piece spawning twice
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for Incorrect Fuel Engine Materials + Z fighting in Industrial_bld_d
 
                
                
                
                
                
             
         
        
            
            
            
                
                Qualities are now calculated correctly and instantly when a seed is planted into a planterbox, instead of having a null planterbox until the first tick because of the parent not being set by that point.
Updated farming save.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D1] Optimised BBQ fire particles.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Reduced the size of the Prevent_building blockers in a number of monuments
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D1] Optimised fireplace fire particles.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Jumper Rotation Fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                SavasIsland_new Cave entrances manual cliffs dressing
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                adjusting seat and driver positions
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▍▌▇▍▌ ▅▄▄▊▌ ▆▌▇▉▅▉ ▅▊▉▋█▅ ▊▊▉▌ ▅▆▆█ █▆█▆▌▊ ▆▌█▌▉▌▊▍ + ▊▆█▉▅▋▊▇ ▉▅▄▋▅ ▊▇▍▍▋▋▅
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pedal max angle change from 90° to 75°
 
                
                
                
                
                
             
         
        
            
            
            
                
                Animate speedometer and fuel gauge
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Animating both accelerate and brake. Packing data to the client in a combined float. Protocol++.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Accelerator pedal now IK animated
 
                
                
                
                
                
             
         
        
            
            
            
                
                Attach feet to accel/brake pedals