252,647 Commits over 3,990 Days - 2.64cph!
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Fix wheel assignment, adjust wheel heights, remove unnecessary code
Fix code lock UI appearing in a demo when a player attempts to enter a code
Fix layer assignment on Tomaha colliders
Remove excess Tomaha collider
Refactor snowmobiles into prefab variants of a common base. Add storage to the Tomaha.
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Rearrange snowmobile files
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Add support for drawing capsules in tool render utils. Support drawing of capsule hitboxes in CToolSceneHitBoxes
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Initial commit for sdf reflections
Update slingshot_rope.vpcf_c
Slingshot rope particle
Merge branch 'main' of sbox-slingshotsiege
BaseTrigger handles touching entities properly when Enabling/Disabling
Fixes sbox-issues/issues/1255
Make texture more explicit
First test with pouch constraints (may write custom physics for this) behaviour can be wild
Make combos in water a bool rather than byte
outpost list blur
outpostlist styles, weaponlist tweaks
Use generic AddCube function instead of reimplementing it
Make debugview internal
Player joined chat message
Correction of a typing error in the comments (#1862)
This is a problem of huge importance: it was written "interger" instead of "integer".
The game will surely be better with this fix ;)
Moved DForm.ToolPresets and DForm.KeyBinder to ControlPanel panel
The panels those functions create are Sandbox gamemode exclusive
Less error prone tool panel creation
string.JavascriptSafe escapes `
Minor cleanups in menu state
Added Permissions viewer
TTT uses new permissions.EnableVoiceChat
Remove high quality reflections from this branch
Moved DForm.ToolPresets and DForm.KeyBinder to ControlPanel panel, because the panels those functions create are Sandbox gamemode exclusive
Added math.DistToSqr (Community Contribution)
Minor optimizations to string.Comma (Community Contribution)
Fixed potential Lua error in scripted_ents library (Community Contribution)
Added support for 3 new types in AccessorFunc() - Vector, Angle and Color (Community Contribution)
ammo styles, tip fixes, weaponlist styles
Slingshot pouch temp model
Add new types to AccessorFunc (#1800)
Optimized string.Comma. (#1513)
* Optimized string.Comma.
* code style fixes
Co-authored-by: howmanysmall <9477871+1@iechs.org>
Co-authored-by: Rubat <3299036+robotboy655@users.noreply.github.com>
Whitelist RuntimeHelpers.EnsureSufficientExecutionStack
add math.DistToSqr (#1844)
Additional check for TableInherit function (#1830)
If you write argument in base entity like a string and then overwrite it like table you will catch error like
[ERROR] lua/includes/modules/scripted_ents.lua:25: bad argument #1 to 'pairs' (table expected, got string)
1. pairs - [C]:-1
2. TableInherit - lua/includes/modules/scripted_ents.lua:25
3. TableInherit - lua/includes/modules/scripted_ents.lua:30
4. Get - lua/includes/modules/scripted_ents.lua:184
5. unknown - lua/includes/modules/scripted_ents.lua:151
delete test_sdfreflections
Refactor water with needed changes, move Water to Experimental folder, make planar reflection generic