252,647 Commits over 3,990 Days - 2.64cph!

3 Years Ago
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3 Years Ago
Fix wheel assignment, adjust wheel heights, remove unnecessary code
3 Years Ago
Particle FX fix
3 Years Ago
Fixed wheel FX direction
3 Years Ago
Fix code lock UI appearing in a demo when a player attempts to enter a code
3 Years Ago
Fix layer assignment on Tomaha colliders
3 Years Ago
Remove excess Tomaha collider
3 Years Ago
Drive wheel slip var
3 Years Ago
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3 Years Ago
Refactor snowmobiles into prefab variants of a common base. Add storage to the Tomaha.
3 Years Ago
Adjusted table height
3 Years Ago
Protocol++
3 Years Ago
SDF shape batcher
3 Years Ago
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3 Years Ago
Rearrange snowmobile files
3 Years Ago
More snowmobile setup
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Add support for drawing capsules in tool render utils. Support drawing of capsule hitboxes in CToolSceneHitBoxes
3 Years Ago
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3 Years Ago
Initial commit for sdf reflections
3 Years Ago
Update slingshot_rope.vpcf_c
3 Years Ago
Slingshot rope particle Merge branch 'main' of sbox-slingshotsiege
3 Years Ago
BaseTrigger handles touching entities properly when Enabling/Disabling Fixes sbox-issues/issues/1255
3 Years Ago
Make texture more explicit
3 Years Ago
First test with pouch constraints (may write custom physics for this) behaviour can be wild
3 Years Ago
Data Flags Can setData
3 Years Ago
Make combos in water a bool rather than byte
3 Years Ago
outpost list blur outpostlist styles, weaponlist tweaks
3 Years Ago
merge from main
3 Years Ago
Use generic AddCube function instead of reimplementing it Make debugview internal
3 Years Ago
Compile fixes
3 Years Ago
minor style change
3 Years Ago
Player joined chat message
3 Years Ago
Correction of a typing error in the comments (#1862) This is a problem of huge importance: it was written "interger" instead of "integer". The game will surely be better with this fix ;)
3 Years Ago
Moved DForm.ToolPresets and DForm.KeyBinder to ControlPanel panel The panels those functions create are Sandbox gamemode exclusive Less error prone tool panel creation string.JavascriptSafe escapes ` Minor cleanups in menu state Added Permissions viewer TTT uses new permissions.EnableVoiceChat
3 Years Ago
Remove high quality reflections from this branch
3 Years Ago
Moved DForm.ToolPresets and DForm.KeyBinder to ControlPanel panel, because the panels those functions create are Sandbox gamemode exclusive
3 Years Ago
Added math.DistToSqr (Community Contribution) Minor optimizations to string.Comma (Community Contribution) Fixed potential Lua error in scripted_ents library (Community Contribution) Added support for 3 new types in AccessorFunc() - Vector, Angle and Color (Community Contribution)
3 Years Ago
ammo styles, tip fixes, weaponlist styles
3 Years Ago
Slingshot pouch temp model
3 Years Ago
Add new types to AccessorFunc (#1800)
3 Years Ago
Optimized string.Comma. (#1513) * Optimized string.Comma. * code style fixes Co-authored-by: howmanysmall <9477871+1@iechs.org> Co-authored-by: Rubat <3299036+robotboy655@users.noreply.github.com>
3 Years Ago
Move ripples to a combo
3 Years Ago
Whitelist RuntimeHelpers.EnsureSufficientExecutionStack
3 Years Ago
temp slingshot model
3 Years Ago
add math.DistToSqr (#1844)
3 Years Ago
Additional check for TableInherit function (#1830) If you write argument in base entity like a string and then overwrite it like table you will catch error like [ERROR] lua/includes/modules/scripted_ents.lua:25: bad argument #1 to 'pairs' (table expected, got string) 1. pairs - [C]:-1 2. TableInherit - lua/includes/modules/scripted_ents.lua:25 3. TableInherit - lua/includes/modules/scripted_ents.lua:30 4. Get - lua/includes/modules/scripted_ents.lua:184 5. unknown - lua/includes/modules/scripted_ents.lua:151
3 Years Ago
delete test_sdfreflections Refactor water with needed changes, move Water to Experimental folder, make planar reflection generic