193,007 Commits over 4,049 Days - 1.99cph!

6 Years Ago
[D11] [Audio] Removes primary and secondary sfx
6 Years Ago
[D11] Add Bridging voice stuff
6 Years Ago
[D11] Commit crossvoice wasapi stuff
6 Years Ago
[D11] [Audio] Adds extra param for night time mixer settings
6 Years Ago
Fixed remaining issues with LightEx
6 Years Ago
6 Years Ago
[D11] [Audio] Adds extra param for night time mixer settings
6 Years Ago
[D11] [UI] Added scene to scene build list.
6 Years Ago
[D11] added new background to title screen
6 Years Ago
[D11] Added fps display to the HUD and enabled option. Optimised a few HUD elements and fixed bug here building context menu not show.
6 Years Ago
[debug stuff][need to update] - [debug stuff][need to update] - [debug stuff][need to update] - [debug stuff][need to update]
6 Years Ago
Disabled graphics jobs on Linux (crash fix)
6 Years Ago
[D11] [UI] fixed the focus player button not working
6 Years Ago
Moved WIP string to post launch, #1547
6 Years Ago
Now ignoring duplicate crimes of some sorts, so e.g. firing your weapon several times in a row won't mean 5x weapon discharge crimes stacking up
6 Years Ago
Made injuring with a gun a worse/scarier/more dangerous crime than injuring with fists or other melee weapon. Punching someone is not the same as shooting them.
6 Years Ago
Merge in new police arrest feature
6 Years Ago
More prison stuff
6 Years Ago
Prison work
6 Years Ago
[d11][Audio] Exposed the compressor's make-up gain control on the master output for 'NightTime Mode'
6 Years Ago
40mm smoke grenades compile fix
6 Years Ago
Disabled hitmarker on minicopter
6 Years Ago
[d11][Audio] Improved behaviour of 'Enhanced Instincts Mode'
6 Years Ago
40mm buckshot curves
6 Years Ago
backup excavator core, conveyor bridge
6 Years Ago
compiler error
6 Years Ago
reduced muzzle flash light range (perf) muzzle flash starts with random size manifest added 40mm buckshot
6 Years Ago
Distance flares less dazzling.
6 Years Ago
[d11][Audio] Bradley Audio routed to wrong mixer channels, fixed this.
6 Years Ago
Restored 33595 + LightLOD fix
6 Years Ago
Rig exhaust fire stuff
6 Years Ago
[D11] [Audio] Stops spammy boat push sfx
6 Years Ago
[D11] [Audio] Stops spammy boat push sfx
6 Years Ago
[D11] [Audio] Adds sfx to rust credits to fix bug
6 Years Ago
[D11] [Audio] Adds sfx to rust credits to fix bug
6 Years Ago
[D11] [Audio] Adds less spammy map zoom audio
6 Years Ago
[D11] [Audio] Adds less spammy map zoom audio
6 Years Ago
[D11] Fix missing commas in JSON
6 Years Ago
fixed rocket launcher and MGL not having third person effects
6 Years Ago
[D11] [UI] Starting full stats hook-up for sleeping player stats panel. Changed UIEx tween function to set object to active rather than only when object has alpha of 1.0f.
6 Years Ago
[D11][Tutorial] Merge from console_version
6 Years Ago
More tweaks, tightening everything up...
6 Years Ago
[D11][Tutorial] Fix for player colliding with rowboat on console
6 Years Ago
Fixed stray flares on Oilrig Better oilrig window hack Out of bounds fix
6 Years Ago
MGL reload timings
6 Years Ago
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6 Years Ago
optimised greybox building prefabs trianglecount
6 Years Ago
[D11] [audio] move the frontend music trigger to a more reliable place
6 Years Ago
[D11] [Audio] Move the frontend music trigger to a more reliable place.
6 Years Ago
[D11] Achievement bug fix