130,612 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                [D11] Compensate for non-default parent scale when spawning an object from PrefabList.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Find/Join server fixes for favouriting/loss of focus selection when switching tabs.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed Process.Start IL2CPP crashes (replaced with Application.OpenURL and CreateProcess)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove monuments from "Monument" node to reduce hierarchy size (to reduce cost of TransformChangeDispatch)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][#1328] Fixed issue where language would not be saved after leaving the options screen [#2105] Disabled MADE WITH UNTIY SPLASH screen
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                procedural cliffs v3 backup
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Changed remaining Rust Credits strings to Rust Coins.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Change test vehicle to a prefab variant
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from Main->Vehicles
 
                
                
                
                
                
             
         
        
            
            
            
                
                Module management, script changes on modules
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Terrain instancing support test.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Minor module icon image edits
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from 
38506 (Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.)
 
                
                
                
                
                
             
         
        
            
            
            
                
                PositionLerp fix. Also cleaning up EntityRealm in OnClientDisconnected.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from injured_map_fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set fog/smoke overlay to ignore parent canvas group so that disabling the hud doesn't let you see through smoke.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▆▍▌▍▇ ▅▌▍▌▄▆▍▆▋▋█▇▄▍▊▉▄ ▊█▍▇ ▅▊ █▄▍▉▉▄▍▌▋.▅▄▆▄█▄▊▊▍▋▊▌ ▍▆ ▊▆▋▇▆▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▊▅▋▌ ▇▇█▋▊█ ▆▉ ▆▄▌▌█▍▆▇▋█▄▌▊▆▄ ▅▆ ▉▆▅▄▊▌ ▌█▌▊▆▆
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed error on XB1.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed leaderboard header icons being incorrect in certain places.
 
                
                
                
                
                
             
         
        
            
            
            
                
                minicopter - removed tail mesh from main body
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Player map position updates correctly when injured.
Focus the map on the player position when they're injured and unable to interact with the map.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed wrapping issue on Quick Craft Radial Menu. Fixed small text on Quick Chat Radial Menu.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] [UI] Increased Vital Notices widths to match Vital Bars. Increased Icon image sizes.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][UI] Hooked up official server icon
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Boat mount bug in standalone scene... bug DOES NOT occur in this scenario.
 
                
                
                
                
                
             
         
        
            
            
            
                
                can now repair scrap transport
fixed mounting positions for pilot/copilot
copilot able to use weapons
fixed weird noclip/parenting issues
added servergibs for scrap transport
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherrypicking PositionLerp
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Leaderboards input now allows viewing profile card on XBOX platform.
 
                
                
                
                
                
             
         
        
            
            
            
                
                cherrpicking #
38476 (ItemModConsume now takes pending health into account when checking < health requirement.)
 
                
                
                
                
                
             
         
        
            
            
            
                
                procedural cliffs v3 backup
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed define error.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherrypicking 
38475 (Call CleanupBonus in DestroyShared for OreResourceEntity, so that the hotspot visual gets cleaned up properly when ent killed)
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][DTLS] Improved debug logging of client stalls with incoming traffic.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Increased visibility of Error text on Find/Join server screen.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed wrapping text on Player Inspect panel.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed wrong icons for collectible entity inputs "Pickup" and "Pickup And Eat".