192,994 Commits over 4,049 Days - 1.99cph!

6 Years Ago
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6 Years Ago
Obective UI prefab/code. Display sponsorship objective sumamries in matches. Update summary display on objective updates.
6 Years Ago
Updates to the inventory UI
6 Years Ago
merge from main
6 Years Ago
Added objectives UI display toggle to GameMode definitions. Started setting up match-time sponsorship UI basics. Scene/UI prefabs.
6 Years Ago
Fix for healing sponsorship type.
6 Years Ago
Init match-time objectives. Update match-time objectives on CombatChainFinished. Slight change to MissionProcessors to retrieve processors.
6 Years Ago
Merge from main
6 Years Ago
some changes to MissionProcessors to be more easily usable by sponsorship objectives
6 Years Ago
deleted a bunch of old objectives stuff, started hooking up events for match-time sponsorship stuff
6 Years Ago
fix career unit cards weird layout when resizing the window tweak prompt tutorial position in the career mode
6 Years Ago
Added AdvanceWeek to CareerSponsorshops which ticks each week, reducing remaining weeks on any active sponsorships, failing + dropping any expired sponsorships, creates news items for failed sponsorship objectives.
6 Years Ago
SponsorsView prefab tweak, UISponsors tweaks
6 Years Ago
merge WIP sponsorship stuff to main
6 Years Ago
merge from main to the right branch
6 Years Ago
merge from main
6 Years Ago
CustomisationProfile++
6 Years Ago
Client NRE fix
6 Years Ago
separating the turn line glow from the platform, adding it to the player area so it doesn't have to be setup for each platform
6 Years Ago
comiple fix
6 Years Ago
Went back to green highlights, and testing another green build button notification fx Some misc clarity tweaks.
6 Years Ago
More build menu & related.
6 Years Ago
SettlementInspector slide in/out doesn't adjust canvas group alpha because performance
6 Years Ago
More
6 Years Ago
setting up texture compression
6 Years Ago
Fixes
6 Years Ago
Tweaked notification tabs Better consistency in the "new" highlights Fixed some "new" highlights being rendered behind tabs that had nothing new Job assignment panel doesn't display the mood background in the 3rd redundant place on screen anymore Construction menu category buttons (ended up kinda crappy, so subject to change) Some other shit that I'm forgetting
6 Years Ago
rebuild item DB
6 Years Ago
Properized SettlementInfoWidget
6 Years Ago
adding/renaming avatar face Wip rework avatar turn glow/adding shader tweak icon render, rerender faces
6 Years Ago
compile fix skin approval
6 Years Ago
merge into main
6 Years Ago
merge from main
6 Years Ago
max line nodes
6 Years Ago
protocol++
6 Years Ago
merge from cline_merge
6 Years Ago
merge from base
6 Years Ago
visible connection lines
6 Years Ago
Prater font stroked proper.
6 Years Ago
changed hockey puck inner mask to a different channel
6 Years Ago
set golden unit trophy clicked interactions to celebration animation. re-baked out sports trophies to allow for hockey stick and recreated clicked animations. linked up to ball_launcher scripts and set up prefabs.
6 Years Ago
Added DietBalance stat that tracks how balanced a unit's recent diet has been.
6 Years Ago
[D11] Add Packages directory to CreateClone
6 Years Ago
Updated inventory layout
6 Years Ago
Fix the starting currency amount not being granted
6 Years Ago
Switch to Steam inventory for currency and unlocks
6 Years Ago
Added Diet component. Diet component tracks time since eating food types. Time since eating food affects dietary preference weight. Ported diet stuff from Ecological to Diet.
6 Years Ago
[D11] [UI] Adjusted Code of Conduct screen to now read from a text file. It will pull the date from the string within the file that has the relevant tag and add all other text to the content. Should allow us to easily change the information without requiring the editor to be opened.
6 Years Ago
Inventory layout tweaks
6 Years Ago
anim updates