193,021 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Only generate sponsorship offers form sponsors who don't already sponsor you. Sponsorship DB tool also asigns random colours to sponsors during build. Added Sponsorship.GetOfferDescription() and Sponsorship.GetProgressDescription(). Set sponsorship slot line colour based on sponsor def.
6 Years Ago
Setting up inventory UI
6 Years Ago
Supply foldout basics
6 Years Ago
Building Steam items will now consider event-only items too
6 Years Ago
Tweaked Network Stats
6 Years Ago
more
6 Years Ago
text tweaks
6 Years Ago
merge main to release so Steam build can connect again
6 Years Ago
scene
6 Years Ago
Added weeks remaining to sponsorship/protobuf. Starting populating the sponsorship slot UI with real info.
6 Years Ago
Added a GenerateSponsorshipOffers career action, added it to the pre match events so new offers are generated each week. Added number of offers available to blank slots. Added offers generated event, sponsors tab listens to it, refreshes view if active tab. Some fixes.
6 Years Ago
More fixes/refining.
6 Years Ago
Can now accept sponsorship offers. Generate sponsorship signing bonus cash transaction. Generate sponsorship signing news item. Added offers test data to new career saves.
6 Years Ago
offer clicked action
6 Years Ago
Modal sponsors view/prefab/setup. Clicking a blank sponsorship slot in the base view pushes a new sponsors view to select a sponsor from available ones.
6 Years Ago
merge from main
6 Years Ago
Add Steam item definitions file and a script to package all customisation items into it
6 Years Ago
Cops n robbers use a PlayerComponent instead of a custom TeamMember thing
6 Years Ago
Team Deathmatch mode now correctly looks at TEAM total kills, not individual user kills
6 Years Ago
Various SettlementInfoWidget, including a deposit tween tester.
6 Years Ago
Minor background edit
6 Years Ago
Set first body mesh in UnitView as Skin (fixes bad hover menu placement in tribe create)
6 Years Ago
Bug fixes. Cleaning up properly when moving back to the main menu.
6 Years Ago
Chat hooked up etc.
6 Years Ago
Fixed haslocalnetworkuser assignment check. Cops 'n' robbers disconnection method update.
6 Years Ago
wiretool functionality
6 Years Ago
Plugged in game menu
6 Years Ago
Tribe create sliders show correct values. Better random assigning of values.
6 Years Ago
Fix squad versions
6 Years Ago
Almost Everything++
6 Years Ago
Switch everything to new ID format, default squads no longer use IDs as their names
6 Years Ago
Remove hardcoded asset IDs, add an editor script to update unit IDs in default squads
6 Years Ago
derp, camera enabled on ingameUI
6 Years Ago
wiretool ui
6 Years Ago
vm wire proto
6 Years Ago
Fixed buildings that can't decay entering decaying state (was causing the decay bar to show when it shouldn't) Fixed BuildingView.Show calling base.Hide
6 Years Ago
Fix cops 'n' robbers bug
6 Years Ago
Create slots for blank sponsorship deals, show blank appearance. Added clicked action callback to sponsorship slot panels. Deleted old UIChooseSponsor
6 Years Ago
Editor NRE fixes
6 Years Ago
[D11] [UI] changed the 'workbench require' text to textmeshpro which should solve a layout issue in the crafting screen
6 Years Ago
Add some (currently unused) steam inventory api stuff
6 Years Ago
[D11][UI] Fixing crash
6 Years Ago
Merged building widget to settlement inspector tab Building editor NRE
6 Years Ago
changed background on character select
6 Years Ago
UI now exists in its own scene for easier access.
6 Years Ago
More nav stuff, hud pretty much working as it should.
6 Years Ago
[D11][UI] Clear navigation bar when closing the crafting menu
6 Years Ago
merge from main
6 Years Ago
UISponsors uses UICacheList, crates slot instances
6 Years Ago
tweaked sports arenas so line markings match up better with glow line. added effects and WIP collision mesh so they play an effect now when clicked (this will change to event trigger)