249,479 Commits over 3,959 Days - 2.63cph!

4 Years Ago
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4 Years Ago
Set train icon properly + S2P
4 Years Ago
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4 Years Ago
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4 Years Ago
Workcart interior dashboard indicators & damage effects. Workcart decals are alpha clipped instead of blended, because of artifacts when you shine dynamic lights at them in certain ways.
4 Years Ago
merge from /Workcart
4 Years Ago
Make sure Time is updated properly for the ticks Merge branch 'master' of sbox
4 Years Ago
workcart tunnel reverb
4 Years Ago
Fixed some missing ECS aliases
4 Years Ago
elevator cage door sounds
4 Years Ago
min/max graze angle, per-update auto rotation speed, alias refactor Ignore status effect bullets in ECS codegen Rect ShapeType support in ECS codegen Added BulletSpawnParameters.ForceLegacyBullet Fixed bad codegen when attempting to use param passthrough Some more ECS aliases, cleaned up referencing components a bit Some per-update components, move mode support
4 Years Ago
Another attempt at setting bone transforms in localspace
4 Years Ago
slot jackpot sound
4 Years Ago
Bugfix - triangle frame inserts were not socketed perfectly center of the triangle, leading to small gaps
4 Years Ago
can bake/generate all redux stages Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
Added Problems panel which currently displays Lua Errors with quick way to disable/uninstall/report the problematic addon
4 Years Ago
remove debug.log regarding cover points
4 Years Ago
merge from main/pookie_deploy
4 Years Ago
reworked alpha channel of powerlines impostors to cope better with mipping
4 Years Ago
Fixed ErrorNoHalt not setting menu state when it was called in the menu state
4 Years Ago
Removing extra neon lights in bottom stairwell prefab that may make double neon lights possible in that place under certain conditions
4 Years Ago
Repainted splats on entrance to ditch all grass - building rotation makes accurate painting impossible for now :P
4 Years Ago
merge from /Workcart
4 Years Ago
Fixed "Train entrance not connected to stair shaft" edge case (regression from 59160)
4 Years Ago
fixed workcart alt skin not applying to LODs
4 Years Ago
PFX Scene backup (Workcart effects + interior dash stuff) & related files
4 Years Ago
Throw a nicer exception if default surface not found Untangle filesystem
4 Years Ago
Fix favorite and history server tabs never including empty servers instead of always including them
4 Years Ago
Fix for grainy shadows in overpass_double_str_b Added a few signs to overpass_double_str_b module
4 Years Ago
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4 Years Ago
Added rubble decals to tunnel prefabs to reduce texture repetition
4 Years Ago
bugfix for Top of Pylon LODing issue ticket + powerlines LOD2 UV bleed
4 Years Ago
bugfix for armoured door has double handles
4 Years Ago
Set the train icon on the entrance prefab again
4 Years Ago
bugfix for Pallet of boxes LODing issue ticket
4 Years Ago
bugfix re-exported wall.windows.bars.gibs with correct rotation
4 Years Ago
bugfix roadside electrical boxes culling distance extended for combat reasons
4 Years Ago
Overlay console cubemaps
4 Years Ago
Dwelling prefabs props placement polish
4 Years Ago
fixed NREs with dwelling prefabs
4 Years Ago
DoPrepare on new dwelling prefabs Fixed dwellings having an offset in the root transform Improved dwellings spawns in the corridor prefabs
4 Years Ago
Fix shiny eyebrows Status update when menu recompiles Limit max size of text block texture
4 Years Ago
phrases
4 Years Ago
Tunnel dwellings prefabs work
4 Years Ago
test scene update
4 Years Ago
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4 Years Ago
merge from /main/save_204
4 Years Ago
Merge from main/Workcart
4 Years Ago
Update to Workcart Fixed flickering decal. Removed them as per Peturs request so light placement is nicer.
4 Years Ago
Fixed flickering cables in the overpass module Fixed mismatched cables in double/single tunnel transition modules