192,969 Commits over 4,049 Days - 1.99cph!

6 Years Ago
[D11] merge from main
6 Years Ago
analytics 2.0
6 Years Ago
[D11] Got to add path
6 Years Ago
Shipping containers / 3m and 6m variants
6 Years Ago
[D11] frontend/bootstrap integration WIP. Reorganise scene slightly to preserve the navigation bar when going into a map.
6 Years Ago
Added ropes to HAB simulation Increased blend steps to 12 Added HAB deflated static mesh
6 Years Ago
[D11] Apparently use OpenScene()
6 Years Ago
[D11][UI] Fix for HUD belt bar background
6 Years Ago
save the seed of our last daily challenge submission, use it to toggle new item marker on missions button.
6 Years Ago
[D11] Try this
6 Years Ago
Added mission highlight marker to missions button, visible when you have active missions.
6 Years Ago
update rowboat lod0
6 Years Ago
[D11][UI] Water catcher, item filter and information panel fixes
6 Years Ago
[D11] Attempt robs fix
6 Years Ago
Added avatar dizzy sound, play it on menu avatar spin and avatar ball hit.
6 Years Ago
Fixed packet flooding while reskinning using repair bench (RUST-195)
6 Years Ago
Cherry picking 29658 & 29659
6 Years Ago
added tooltips for current rotation and map mode icons on map buttons.
6 Years Ago
NRE fix in CraftItemProcess
6 Years Ago
Crafting orders removal fix when unit dies
6 Years Ago
do avatar jiggle on item manual selection for avatar items, not appearance change event
6 Years Ago
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6 Years Ago
Update Facepunch.Unity Update Facepunch.System (needed to be asmdef for FP.Unity) Add fallback in case the server list is unavailable
6 Years Ago
Building decay persistence
6 Years Ago
Added missing Hit anim sound events for Booster, Grabber and Mortar. Mortar hit anim audio def volume increased 0->1.
6 Years Ago
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6 Years Ago
squad editor tooltips reworded and typos fixed.
6 Years Ago
Set match history portrait textures to clamp to prevent white edges
6 Years Ago
Fixed units not getting added to their settlement on load
6 Years Ago
AI Difficulty tickbox audio. Option tickbox audio.
6 Years Ago
added click cursor audio
6 Years Ago
[D11] Fake Jenkins Methods
6 Years Ago
Added item unlock sound. Play item unlock sound + crowd cheer sounds when unlocking customisation items. Play confetti effect at correct arena positions depending on item type when unlocking customisation items.
6 Years Ago
Unity known issue in the new 2018.3 update was causing hundreds of additional "field not assigned" warnings on private [SerializeField] vars that were assigned in the inspector. Unity has helpfully closed the bug as By Design. Adding a flag to ignore all field not assigned warnings in the project for now.
6 Years Ago
Removed global PCCriminal add, put it only in game modes where it's needed, check usages. Can't fully test until
6 Years Ago
confetti when unlocking items in the customisation editor
6 Years Ago
[D11] File-based logging system for dedicated servers.
6 Years Ago
Set all item costs to 0
6 Years Ago
tweaks to HAB-colliders-concave-merger
6 Years Ago
Only play hover audio when first trigger hover anim (not when it's already playing)
6 Years Ago
button cleanup
6 Years Ago
increase celebration chance 50->75%
6 Years Ago
Fix duplicate tile under trims
6 Years Ago
Added ambience volume option
6 Years Ago
Added ambience audio mixed group. Moved crowd ambient track to ambience group.
6 Years Ago
button click audio for solo/multiplayer panel buttons
6 Years Ago
PCGangMember is no longer universal. Made sure it's not assumed to exist anywhere where it may not.
6 Years Ago
merge from main/soundpass3
6 Years Ago
Battle ambience Crowd sounds Improved music playback, main theme, and sub menu music Unit celebration and react anim sounds Lots of sound polish and mix tweaks
6 Years Ago
extra thick border line for rotation maps