192,970 Commits over 4,049 Days - 1.99cph!

6 Years Ago
[D11] [UI] more changes to the loot panels
6 Years Ago
Remove GameLogger
6 Years Ago
[D11] Fix for null exception on console when closing pause/options menu
6 Years Ago
Tanning station output to no restriction mode
6 Years Ago
[D11] Put in a delay
6 Years Ago
[D11] Check a theory out
6 Years Ago
Make server logs output to a file as well
6 Years Ago
career save text tweak
6 Years Ago
Save++ Network++
6 Years Ago
grey avatar menu bg. units always celebrate their kills (better for getting footage)
6 Years Ago
made stick pile gather interaction exclusive to stop all units going to the same pile and picking up one stick each then going to the next pile
6 Years Ago
[D11] Typo fix
6 Years Ago
merge from main
6 Years Ago
Have Wacky Races checkpoint gen skip shops since you can't always get upstairs
6 Years Ago
Updated material definitions in HAB prefab (ropes)
6 Years Ago
Ropes moved from basket to balloon - HAB
6 Years Ago
Updated guide mesh definition in SAM Site prefab
6 Years Ago
Fix shop heights so that the selling areas don't jut through to the next floor
6 Years Ago
SAM Site guide mesh Simplified parts of gibs in an attempt to rid of convex errors
6 Years Ago
More
6 Years Ago
Converting prefab stuff to the new system. BuildingObjectDefinition updated and tested.
6 Years Ago
Converting prefab stuff to the new system. Updated SceneSaveHook. Untested as this is unused in the project.
6 Years Ago
Converting prefab stuff to the new system. FindMissingScripts and CheckpointLocationMarker updated and tested.
6 Years Ago
fixed sam site orientations
6 Years Ago
Fixed a bug where winners in a checkpoint-based end trigger would get merged together if they had the same username
6 Years Ago
Sync allies to clients, apparently I forgot to do this
6 Years Ago
broken ass sam site deployable
6 Years Ago
merge into main
6 Years Ago
network++
6 Years Ago
manifest
6 Years Ago
AIBehaviour tick NRE prevention, but I don't like it
6 Years Ago
no inherited velocity on HAB tonnes of SAM work tonnes of HAB work
6 Years Ago
Fixed BEF-626: In tribe create, re-randomising characters creates duplicates on top of the old one
6 Years Ago
Cargo ship hull interior AI spawns.
6 Years Ago
Split up saved games into two files (BEF-377)
6 Years Ago
version++
6 Years Ago
Restored assignments on the Whacky Races prefab that were lost in the merge.
6 Years Ago
rebuild customisation DB for fun
6 Years Ago
removed now unused shit from all the customisation item asset files
6 Years Ago
Fix unassigned prefab in game mode
6 Years Ago
Criminal null check
6 Years Ago
Arena ambience is a bit more dense
6 Years Ago
Jumpsuit mesh/materials/textures (unskinned and missing decals)
6 Years Ago
mroe anaylsis
6 Years Ago
Store some stats to the database when the matches finish
6 Years Ago
made the default platform available again. added an error stating item type when unable to find an available default item.
6 Years Ago
[D11] Save ProjectSettings.asset with the d11Defaults defines to test a theory that these being wrong is causing strange errors in the batchmode Jenkins build.
6 Years Ago
trees are updated to work with imposters weapon rack is smaller
6 Years Ago
made american_football platform resource unavailable
6 Years Ago
added sports trophies and player areas WIP Built prefabs and resources and rebuilt custom DB