191,035 Commits over 4,049 Days - 1.97cph!

7 Years Ago
Fixed bots breaking the scoreboard
7 Years Ago
Team emblems
7 Years Ago
Character edit again
7 Years Ago
Character type work
7 Years Ago
Team deathmatch initial work
7 Years Ago
Lighting test for Diogo
7 Years Ago
Recompiled impostor runtime shader
7 Years Ago
Updated Amplify Impostors to v0.9.1
7 Years Ago
Updated ASE to v1.5.6
7 Years Ago
Debug cleanup
7 Years Ago
Fixing some bugs with PlayerBelt, mostly UI related
7 Years Ago
....
7 Years Ago
Save
7 Years Ago
Fixed stat pool
7 Years Ago
Fixed char create customise widget hiding itself (dont assign close button)
7 Years Ago
Normalized curve attribute,
7 Years Ago
Fixed attribute slider point redistrubtion not respecting the min/max values
7 Years Ago
More morphs
7 Years Ago
More morphs crap
7 Years Ago
7 Years Ago
Fucked off lerping morphs, just set the bone targets on demand. Added custom ranges and anim curve eval for weight blends
7 Years Ago
No but actually do what i said in the last commit
7 Years Ago
Added Apply Layer masking option to standard decal shader
7 Years Ago
Force customisation unit morphs tick in char create
7 Years Ago
More morphs fixes
7 Years Ago
climb functionality which somehow works
7 Years Ago
Asset name caching in database init before warmup
7 Years Ago
Definition.NiceName lazy getter
7 Years Ago
climb testing
7 Years Ago
More player LookingAt fixes
7 Years Ago
Regenerated enums. Fixes to make gathering for fire from stockpile work.
7 Years Ago
Withdraw From Stockpile now checks if we can pick up the resulting item
7 Years Ago
[D11] Texture meta file change for half res textures + crunch for ps4/xb1
7 Years Ago
Morph weight fix
7 Years Ago
Merged various building gathering conditions into one
7 Years Ago
Reverted some lost morphs data
7 Years Ago
LookatTooltip falls back to player self interact menu if entity we're looking at does not have an entity menu
7 Years Ago
Char creation screen plays animations after trait choices Fixed NRE when combat anim event is received during char create
7 Years Ago
climb test
7 Years Ago
Fixed a bunch of issues with Unit.Morphs
7 Years Ago
Moved OnValidate to non-unity method, added button the base DataAsset editor and "validate all" tool to Assets menu
7 Years Ago
shader console spew doesn't crash any more removed use of VALVE_LITTLE_ENDIAN macro/fixed particle alpha always being 75
7 Years Ago
Fixed error in UnitPortraits.CreateNewClone when a stranger gets spawned
7 Years Ago
CanFindBuildingForTarget fix
7 Years Ago
Fixed crafting orders UI adding double
7 Years Ago
NRE fix
7 Years Ago
Save
7 Years Ago
Various gathering AI tweaks
7 Years Ago
...
7 Years Ago
Portraits fix