198,711 Commits over 4,140 Days - 2.00cph!

6 Years Ago
merge from main
6 Years Ago
merge
6 Years Ago
mfm
6 Years Ago
Backup
6 Years Ago
bug 535, fix for map screen
6 Years Ago
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6 Years Ago
...
6 Years Ago
ignore.conf
6 Years Ago
Display a message when an entity was refused to be loaded due to them missing Base and Type keys Dispaly a console warning when scripted_ents library was overridden and is now not a table instead of silently doing nothing
6 Years Ago
Fixed server asset bundle build time and error spam
6 Years Ago
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6 Years Ago
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6 Years Ago
No
6 Years Ago
Is dynamic batching actually slower
6 Years Ago
[D11] disable the prefab unload as it seems to be leading to heap corruption in 2018.3, needs further investigation.
6 Years Ago
Tweaks
6 Years Ago
Disabling door LODS for interior rooms
6 Years Ago
▋▅▅▍▅ ▊▉▋▉▇▊▊_▅▌▌█_▉▍█▅▊▍▄▌▆▆ ▊▉█ ▇▇▊▍▋▋▊_▄▉▌▆_▆▅▌▉▍_▋▍▇▅▄▄▊▅▊▌, ▋▄▆ ▋▍ ▍▄▇▅, ▄▄▋▇ ▅▆█ ▄▄▆▍█▅▉
6 Years Ago
Added an extra option
6 Years Ago
Let's try SaveAssets after StopAssetEditing (?)
6 Years Ago
ignore.conf
6 Years Ago
Additional build timing
6 Years Ago
Removed clusterfuck from HTN Definition<T> class that was throwing exceptions during build
6 Years Ago
Added some debugging options
6 Years Ago
Removed ItemIcon.DoPrepare warning
6 Years Ago
Fixed server console being empty in release builds
6 Years Ago
Making a load of stuff static.
6 Years Ago
Fix
6 Years Ago
Merge
6 Years Ago
Removed old checking code, made allocation for jobs persistent.
6 Years Ago
Updated manifest
6 Years Ago
Finished, almost ready to merge
6 Years Ago
[D11][UI] Enable Take all option in empty slots of lootpanels
6 Years Ago
[D11] [UI] fix for misaligned text in the code lock screen
6 Years Ago
[D11][UI] adjustments and bugfixes for the create server screen
6 Years Ago
alternative big_button model without cable
6 Years Ago
[D11] [UI] added the xbox logo to the xbox controller image stopped the code lock numbers from flashing as you press them, and changed the icons to change per platform added wip icons to the server stats screen added a missing secondary control to the controls screen for toggling lights
6 Years Ago
[D11] Fix for looting panel opening twice when looting a player which would cause a null error
6 Years Ago
[D11] [UI] altered the available buttons on the "my rust" page of the main menu added a few more wip icons on the footer info bars tweaked the rust credits texture slightly to avoid edge cropping
6 Years Ago
progress
6 Years Ago
[D11][UI] Fix for create server screen scale
6 Years Ago
Fullscreen exclusive enabled by default (test)
6 Years Ago
[D11] Compile fix
6 Years Ago
backup
6 Years Ago
Just need to add a few extra checks and it's done.
6 Years Ago
Client only interaction matching server Moved water interaction to rustnative; updated binaries
6 Years Ago
update
6 Years Ago
Cleanup
6 Years Ago
Rest of L5
6 Years Ago
Remove a couple of missing shaders from "always included" in project settings