192,957 Commits over 4,049 Days - 1.99cph!

7 Years Ago
[D11] Changes to get rid of the UserPacket emulation layer and start to integrate the direct calls, it means less packet copying, it was doing it twice per packet when it really wasn't needed,
7 Years Ago
item icons
7 Years Ago
Fixed NetworkUser/WiseguysUser serialization, some bugs etc. Can actually get into the game now. Threw out GameData.NetworkUser entirely as it was already 90% replaced by the new basic Writes in NetworkUser base and was just sending redundant data. Only CustomAllies remain and I think I'll make them into an IPlayerComponent instead.
7 Years Ago
platform customisations now get applied
7 Years Ago
- Removed PersistentPerson and PersistentPersonPlayer. - PlayableCharacter now references WiseguysUser instead of PersistentPerson. - The new WorldEntityUser handles the character/spectator spawn & reference stuff that PersistentPerson used to handle. - Removed BuildingUnitOccupiers as we no longer use the building takeover stuff, and it should be made game-mode-specific now if we need it back. - Stuck GangMember in WiseguysUser for now to make things compile, but probably want to replace it entirely with an IPlayerComponent gang member equivalent?
7 Years Ago
[D11] Map download from the CDN hooked-up to selecting a server from the protocol request list.
7 Years Ago
More widget stuff
7 Years Ago
Merge from asset_bundles_3
7 Years Ago
Various widgetry.
7 Years Ago
Support disabling options on the menu so I can show that potato mode overrides a few other options
7 Years Ago
New UnitIndicators & related assets. SelectedBuildingWidget stuff
7 Years Ago
Fixed rotten and burnt consumables having 0 food value, they now have very low food value and will incur a mood debuff (and possible sickness)
7 Years Ago
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7 Years Ago
more debug
7 Years Ago
Better ignore settings. Ignore all csproj and sln EXCEPT inside the Plugins folder
7 Years Ago
Added a bool to specify which entities get ignored from senses if not flagged. Only ignore trees from senses.
7 Years Ago
Merge my minor fix
7 Years Ago
Added some debug logging for bad distances in GoToSmartObject
7 Years Ago
And now add them to the ignore list so they don't come back
7 Years Ago
Remove all those new csproj files.
7 Years Ago
Asset bundle build map updates
7 Years Ago
Moving
7 Years Ago
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7 Years Ago
Fix for distance consideration score clamping
7 Years Ago
Basic stuff for adding components to wiseguysuser
7 Years Ago
Subtracting
7 Years Ago
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7 Years Ago
Possessions enabling/disabling when leaving/changing settlement. Consume value for carrots and yams
7 Years Ago
Last bits of table view fuckery
7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
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7 Years Ago
Added two-sided lighting toggle to rust/std+wind shader set
7 Years Ago
another table view property path
7 Years Ago
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7 Years Ago
Fix comments + update entity cache
7 Years Ago
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7 Years Ago
Tale view fix
7 Years Ago
Renamed Biter files/config to Rammer
7 Years Ago
data browser table view drills into structs and classes, ignores some dumb types, ignores fields with HideFromTableView attrib
7 Years Ago
piece level edit
7 Years Ago
fix broken human prefab
7 Years Ago
removed GhostCube from all units, increased highlighter DepthBias to 10.
7 Years Ago
more fur items wip
7 Years Ago
fur clothing wip
7 Years Ago
Possessions fulfillment time tweaks
7 Years Ago
Longer construction times Interaction positions for construction on spit addon.
7 Years Ago
HAB global broadcast
7 Years Ago
extra flag on HAB
7 Years Ago
Moved new plugins to Third Party