125,565 Commits over 4,171 Days - 1.25cph!

11 Years Ago
Merge from main
11 Years Ago
Merge from procgen4
11 Years Ago
Protocol++ (network + save)
11 Years Ago
Furnace more expensive, torch default item, removed leftover common blueprints from loot tables
11 Years Ago
Added verification (+ fallback) of the set terrain resolution to the terrain generator
11 Years Ago
Fiddled in the new sand texture because the old one is killing me
zon
11 Years Ago
RemoteLog.IsReady not longer crashes without a RemoteLog singleton.
zon
11 Years Ago
Temporarily disabled distance from center and elevation data in NPCSurvey.
11 Years Ago
Giant satellite polish - near final visuals
11 Years Ago
Added tool to embed asset inside other asset Serverlist progress Localize component now adds to phrases Updated phrases
11 Years Ago
Giant satellite generic door texture
zon
11 Years Ago
AIDanger are now cleared every update.
11 Years Ago
improved the 3rd person running w/ rifle animations. They look much more natural now.
zon
11 Years Ago
Tried to make AISense more shallow.
zon
11 Years Ago
Converted Option to a struct.
zon
11 Years Ago
AITarget once again uses a constructor.
11 Years Ago
Fixed Windows build being completely fucked Protocol++ (network + save)
11 Years Ago
Server browser sorting, history, joining
zon
11 Years Ago
Merged changes from main.
zon
11 Years Ago
NPCSteering.Goal is now a struct.
11 Years Ago
Merged changes from main
11 Years Ago
serverlist favouriting
11 Years Ago
Added terrain to all rad town prefab scenes Updated terrain modifier generator for more control
11 Years Ago
Merge from main
11 Years Ago
Added dedicated lake noise Allowed forests to spawn in lower altitude areas
11 Years Ago
Added terrain anchor generator Fixed TextureToColor yielding incorrect results Fixed terrain modifier generator ignoring splat edge fade Updated radtown scenes Updated radtown prefabs
11 Years Ago
Merge from radtown-prefabs
11 Years Ago
Merge from procgen4
11 Years Ago
Protocol++ (network + save)
11 Years Ago
Updated dirt coloring under decor rocks
11 Years Ago
Applied new dirt coloring to cave prefab
11 Years Ago
Connection status screen, disconnect, retry
zon
11 Years Ago
Reduced GC allocations by NPCSteering.
11 Years Ago
GenericSpawn system for radtowns
zon
11 Years Ago
NPCLocomotion now rejects invalid movement goals.
11 Years Ago
merge from main
zon
11 Years Ago
Fixed AI targeting.
11 Years Ago
checking in shotgun with material and textures
zon
11 Years Ago
Corrected NPCSteering profiler label.
zon
11 Years Ago
Merged AI GC clean up.
zon
11 Years Ago
Ops, increased AISense distance interval a bit.
zon
11 Years Ago
Reduced AIHandler time out.
zon
11 Years Ago
Fixed CC failure.
11 Years Ago
Death screen Multiple sleeping bag spawn buttons Sleeping bag timers Sleeping bag names Life stories boilerplate
11 Years Ago
Fixed bug with DropToGroundLookAt Added LootContainer Refactored code for radial spawners
11 Years Ago
added an animations for the player bandaging his arm (1st and 3rd person)
11 Years Ago
Giant satellite LODs
11 Years Ago
Improved native noise failure detection Added safemode argument (boolean)
11 Years Ago
Added more details to the managed noise fallback exception
11 Years Ago
Removed unsafe keyword from noise fallback