198,699 Commits over 4,140 Days - 2.00cph!

7 Years Ago
UIAvatarControl wip. Refactored some avatar play anim stuff. Renamed animators on AvatarView to be clear which is which. Avatar items now get set as children of the actual model transform, not the top level transform.
7 Years Ago
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7 Years Ago
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▆▄▅▆▄ █▋▄▅▌▇▉▇▉ ▍▌▌▇ ▄▌█▅▄▊/█▉▇▌▅▍/▆▌▊▍▄▌▉▊▉ ▋▍▆▍▇▍ !▉▅▄▅▉ ▋▉▅▇▍ ▄▄ ▉▋▉▅▍▍▆▉█▍██▅▇▅ ▋▆▌▅▅▋ !▊▍█▆▋ ▉▅▋▋▇▍▍▋ ▍▌▄▉▄▇▋▋ ▉▊ !▊▊▄▆▉ ▋▌█ ▋▍▇▌▌▄▍ ▆▇▄▌▋▉██▇▇ ▆▋ ▋▌▌▇▍ ▅▆ ▋▊▊▇▊▍.. ▍▌▅▄█ !▅▄▍▊▋ ▍▋▍ ▌▅▅▅▊▌▆▍▅ ▊▍▉▇▋ ▊▆▆▉▄▇▌ ▋▊▇ █▌▆▆▌▄▄ !▍▊▍▇▅▊█▄█ ▇▄▋▆ ▆▉▄█▇ !▊▇▆▍█▅▄█▌ ▋▌▊▄ ▅▅▊▄▌██▉ ▊▌▉▉ ▄▋▄█▅ ▌▌▌▍▆▊
7 Years Ago
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▆█▋▌ ▅▋▍▄ ▌▄▌▄▍ █▉▉▍▄ ▍▄▅▊▋▍▆ ▆▊▊▉ ▇▉▇▌ ▌▇▋▌▇▅▊ █▋▌▅▍▌ █▄ ▍▆█▊ ▊▍ ▉▉▋▌ ▉▍▅▆▉ ▉▉█▅. ▅▅▋▋ ▊▌▇▉█▌▊▄ █▌▉▊ ▆▌▌.
7 Years Ago
Building requirement fact provider ignores disable ents
7 Years Ago
Fixed some target filters using bad building categories Removed "Fire" building category
7 Years Ago
Phrases
7 Years Ago
Removed incremental compiler Entity LOD size test
7 Years Ago
grass clothing texture is more grassy and less leafy
7 Years Ago
Fixed some issues and NREs
7 Years Ago
Added spray fx test
7 Years Ago
Removed criminal references, character property is now abstract
7 Years Ago
decay tex on grass clothing material
7 Years Ago
Set up criminal as a component
7 Years Ago
Starting clothes have reduced durability
7 Years Ago
update avatar cam
7 Years Ago
[D11][UI] locker screen implemented, swapping and temporary equipping lock screen
7 Years Ago
more hover/targetting fixes
7 Years Ago
Compile fixes
7 Years Ago
increased sample radius for building requirement provider
7 Years Ago
Fact provider settings specify a Blackboard write key array. BuildingRequirementFact writes to the container key.
7 Years Ago
hover/health bar fixes
7 Years Ago
merge into main
7 Years Ago
protocol++
7 Years Ago
merge from main
7 Years Ago
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7 Years Ago
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7 Years Ago
save
7 Years Ago
proj version
7 Years Ago
merge
7 Years Ago
Fixed issues with how Entities find their dependencies. Keep an eye on this, it could blow up.!
7 Years Ago
jenkinsfile b6
7 Years Ago
seting avatar camera for the menu
7 Years Ago
Facts debug cleanup
7 Years Ago
[D11] Audio sound asset optimisation progress.
7 Years Ago
Cleanup
7 Years Ago
Remvoed nma.warp call in UnitView.Setup (caused warning spam re navmesh agents) Fixed BuildingRequirementFact not doing grid entity sample on first run (track run count in base type)
7 Years Ago
Bullshit to cache animator params
7 Years Ago
Print debug text when activity has no data for notifications
7 Years Ago
[D11][UI] Switched loot panel headers to Text mesh pro. Implemented fridge and fishtrap panels. Added panels not in lootpanel scene to scene
7 Years Ago
Moved expensive animator param caching from warmup to unit data validate
7 Years Ago
[D11] Add in NpToolkit plugin for Sony
7 Years Ago
BuildingRequirementFactProvider accounts for registration of entities to the building container
7 Years Ago
[D11] Update server analytics to use new telemetry service.
7 Years Ago
alternative skins for water drum into biohazard one, alt pallets skin (blue) progress backup cargo style 2