192,984 Commits over 4,049 Days - 1.99cph!
Removed changes that failed to fix Dormant bug.
Research stations now their own data, no longer saved in GroupProgression, allowing for multiple concurrent research choices (the fuck was I doing at 2am)
Version++
Did some dumb things, fixing them up to make sense here. Also discovered why King Of The Hill UI scores broke in the first place - it was a bug with empty strings in the networking system. Tried to do a proper fix, but ended with a workaround fix.
Fixed research choice unlocking things immediately
Hunters will no longer pick up dead people and try to cook them
it's now game over if your whole tribe is dead or disabled
hopefully fixed collection was modified error when someone leaves the tribe
TargetFilter max entities count does not include those that fail enabled/destroyed or matching type checks
StatusDisplay in BuildingSettingsEditor
Improved Road / Terrain matching
progress backup
compound scene2prefab
Crafting queue item drop radius tweaks
Unit.Ownership removes ownables when changing Group
Building status icons status display modes (none, hover, always)
disabled post on portrait cams for now as it bugs out current decal setup
Nospawns setup for decal issue testing
Removed standing torches from AI tribe camp prefab
Can't mouseover invisible/disabled/fogged entities
removed can transistion to self from animal attack anim controller
Island 1 AI tribe no longer player controlled, is hostile
Fixed non-player human units clearing fog
Added Healer rig & source anims, updated game anims
Refactored builder item registration to be a little more robust and hopefully fix and lingering registration issues
coroutine disables chargers trail 0.5 seconds after charge attack not immediately, so it can shrink first.
Remove error message when userdata's metatable has no a MetaName
house ruins final models and colliders
charger hit impact fx calling code
more charger attack wip and fixes
Fixed unit's clothing item views being managed by fog of war vis
Items are also hidden in fog
Fixed fps clothing not being bundled