192,984 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Removed changes that failed to fix Dormant bug.
7 Years Ago
EAC SDK update
7 Years Ago
Research stations now their own data, no longer saved in GroupProgression, allowing for multiple concurrent research choices (the fuck was I doing at 2am) Version++
7 Years Ago
adding tiles ztl
7 Years Ago
Merge in UI work
7 Years Ago
Did some dumb things, fixing them up to make sense here. Also discovered why King Of The Hill UI scores broke in the first place - it was a bug with empty strings in the networking system. Tried to do a proper fix, but ended with a workaround fix.
7 Years Ago
7 Years Ago
UI stuff again
7 Years Ago
more ztl
7 Years Ago
unlock times data
7 Years Ago
Fixed research choice unlocking things immediately
7 Years Ago
more...
7 Years Ago
Research system basics
7 Years Ago
Hunters will no longer pick up dead people and try to cook them
7 Years Ago
more ztl...
7 Years Ago
more ztl
7 Years Ago
it's now game over if your whole tribe is dead or disabled
7 Years Ago
hopefully fixed collection was modified error when someone leaves the tribe
7 Years Ago
more ztl
7 Years Ago
TargetFilter max entities count does not include those that fail enabled/destroyed or matching type checks
7 Years Ago
StatusDisplay in BuildingSettingsEditor
7 Years Ago
Adding ZTL source
7 Years Ago
Improved Road / Terrain matching
7 Years Ago
progress backup compound scene2prefab
7 Years Ago
Crafting queue item drop radius tweaks
7 Years Ago
EAC SDK update
7 Years Ago
Unit.Ownership removes ownables when changing Group
7 Years Ago
Building status icons status display modes (none, hover, always)
7 Years Ago
fixed build icon
7 Years Ago
disabled post on portrait cams for now as it bugs out current decal setup
7 Years Ago
Nospawns setup for decal issue testing
7 Years Ago
Cleanup
7 Years Ago
Removed standing torches from AI tribe camp prefab
7 Years Ago
Can't mouseover invisible/disabled/fogged entities
7 Years Ago
removed can transistion to self from animal attack anim controller
7 Years Ago
deer attack anims
7 Years Ago
Island 1 AI tribe no longer player controlled, is hostile Fixed non-player human units clearing fog
7 Years Ago
island 1 topo
7 Years Ago
Added Healer rig & source anims, updated game anims
7 Years Ago
Refactored builder item registration to be a little more robust and hopefully fix and lingering registration issues
7 Years Ago
progress backup
7 Years Ago
coroutine disables chargers trail 0.5 seconds after charge attack not immediately, so it can shrink first.
7 Years Ago
Remove error message when userdata's metatable has no a MetaName
7 Years Ago
house ruins final models and colliders
7 Years Ago
charger hit impact fx calling code
7 Years Ago
more charger attack wip and fixes
7 Years Ago
Fixed unit's clothing item views being managed by fog of war vis
7 Years Ago
Items are also hidden in fog
7 Years Ago
art
7 Years Ago
Fixed fps clothing not being bundled