250,114 Commits over 3,959 Days - 2.63cph!

5 Years Ago
game Steamworks Upload Steamworks upload sauce
5 Years Ago
Adding some temporary error detection to try and catch a wild NRE
5 Years Ago
Lfs Managed Engine
5 Years Ago
Sell order balance Removed T2 engine parts vendor from compound Compound S2P
5 Years Ago
Initial commit
5 Years Ago
▋▉▆▌▅▊ ▍▌▄▌▅ ▅▉▋▊ ▇▆▇▄▌
5 Years Ago
merge from monuments_vendors
5 Years Ago
merge from main
5 Years Ago
coop tutorial polish
5 Years Ago
▊██▄▇ ▅▅▌▉▇ ▆▄ ▋▋▌▌ ▊▌▍▆▄▇▅▍ ▅▋ ▄▌▉▉▍ ▍█▄▅▆▉ ▇▇▆▊ ▄▄▋▍▊ █▌▄▄▌▉▆▍▋ ▇▆█▌▊▅ ▆▇▄█▆ ▉▋▉▉▆▆█ ▊▊ ▍▆█▄▉▆▅
5 Years Ago
▅▅▋▋▍▆ ▋▇ █▄█▆▅▅ ▅▆ ▅▆▌▍▍▄▍
5 Years Ago
▉▌▄▉█ █ ▆▌▇▊▋█ █▊█▊▋▊ ▌▉ ▋▌▋ ▆▍█▆ ▊▍▍▅█▊ ▄█▅▍▍▄▄▅ ▉▍█▌▌ ▋▋▌▋▊ ▊▋▉▇▋▄ ▋▊▄▅▊▌ ██▇▌▇ ▅▆▊▌▉▋ █▆▍▆█ ▄▊ ▉▋▅▆ ▉▊ ▅▋▋ ▅▅▇▄▍█ ▊█▄▉ ▄▇ ▊▉▄▌ ▄▍▅▄▌▋▇▉▇
5 Years Ago
▄▉▇▇ ▄▉▌▇▆ ▆▄▊▋▅▋ ▄▇▄▌ ▅▊▉▊▍▌ ▌█▄▊▅
5 Years Ago
Switch the ForceUpdateTriggers secondary invoke to InvokeFixedTime per André's suggestion. Speculative fix for "player continuously receives hurt damage" bug.
5 Years Ago
▄▍▍▍▅▋ ▍▇▍▉ ▉▅▇▅▇/ ▋▉▋▋▇▇▅▆ , ▆▊▉▋▋▅ █▄▊
5 Years Ago
Codegen
5 Years Ago
Merge from main
5 Years Ago
Unsaved
5 Years Ago
Reapply physics sync changes Increase prepool amount to 100
5 Years Ago
Merge from prefabattribute
5 Years Ago
Remove a null check in DestroyGib that doesn't seem to be needed anymore
5 Years Ago
Server compile fix
5 Years Ago
▌▊▇▆█▌▇ ▇▍▉ ▊▌▌▍ ▋▋▅ ▌▉▆▇ ▅ ▍█▌▇▌ ▌▍▄ ▅▉ ▆▋▊ ▋▌█▅▌▊ █▊▆ ▄▅▄▊▋▇▇▋▋ ▆▅▋▊▌▇▅
5 Years Ago
Taking a guess at fixing VehicleEditingPanel NRE
5 Years Ago
▌▄▍ ▌ ▉▄█▇▋▌ ▅▇█▍▇▉▇ ▉▉█▄ ▊▉▋▊▄▅▉ ▇█▇▍█▊▍▊▅▄, ▌▋▅▍█▄▄█ ▇▉▉▄▅▌▇▌▋ ▅█▆ ▅▉▍▌
5 Years Ago
Cancel chassis destroy timer if a module is added during the countdown
5 Years Ago
Edit large flatbed name to be different from the small one
5 Years Ago
▋█▉ ▇▊▇▉▇█▅▊▋▅ ▌▍▆█▇█ ▋▋▅▆▄, █▋▇▇▌ ▌▊█▊▊ ▆▉▉ ▋█▉▉ ▇▇▋▍▊▊
5 Years Ago
▋▌▅▍▋▉ ▊▆▆▇▆ ▆▋▌ ▉▄▊▄█ ▍▉▊▍▇ ▆▉▊▅, ▆▆▍▍▌▉ ▉█▌▇▅
5 Years Ago
▅▉█▋▇ ▊▆▋▅▄ ██▄▇▌▇ ▅█▇▉▇ █▋▄▅▌▌ █▍█▉▊█▉ ▆█ ▄▊▍▌▆▉▊█ ▇▍ ▊▉▄ ▇▉▉▊▌▋▋▌ █▉█ ▌▋▌▋
5 Years Ago
▊▆▋▉▌▌▋ ▆▍▊▋
5 Years Ago
Compile fix again
5 Years Ago
▊▊▇▄▍▄, ▌▆▋▍▆▄▍▋, ▋▉▍▊, ▆▇▍▊ ▆▍▌▍▆▊▅ ▄█▌ ▆█▅▆▉▊█ ▅▍▊ ▌▅▌▇▊
5 Years Ago
Fix compile
5 Years Ago
merge from main
5 Years Ago
▉█▉▆▅ ▉▄▆▆█ ▇▍▆▊▍▄▆ ▅▅▌█▋▉▉█▇▋▅▄ ▋▍ ▌▊▇▋▅▆ ▍▋ ▌▍▉▉▊▋, ▌▆▇██▋█▉█▇ ▌▍▄▋▌▋▍▆███▇ ▌▌▌▋▇▇▆▍▌▅▌, ▌▊▅█▋▉▄▉ ▆▅▄▍ ▅▆▅▍ ▅▍▇▅▅▆███▉ ▊▇▄▆▉█▋▄, ▅▄▊▇▅ ▊█▍▆▅▋▍ ▊▉▅█▅▍ ▉▍ ▊▊▅▋▍▅▍ ▊▉▍▊▊, ▆▅▄▄▆ ▋▌▋▊▆▍▆ ▊▉▌▅ ▆▉ ▅▉▌ ▋▇▉▌▍█▄▋, ▋▇▆▉▄▋ ▉█▄▅ █▅▌▆█▊▌▄▇ ▆▌█▍▌▄▌ █▋ ▉▅▆▆/▌▄▍▍▊, ▋▉▋▇▊▅█ ▋█▄█▍
5 Years Ago
▄▋▆█▊█ ▉▋▇ ▌▄▋▍▅▊▊ ▊▋▆▆▉ ▍▋▍▉▄▊ ▋▇ ▉▇▄ ▄█▅ ▅▄ ▉▍█▊▌▅▋ ▆▋▉█ ▉▉▌ ▌▇▊▉▅▄▇ ▌▊▋▋█▋█▍ ▋▉▄▉▉▄'. ▌▋▉▋▋▍▊ ▌█▆ ▆▋▋█▋▇▍▄ ▄▋ ▋▇▊ ▍▇▇▇▆_▍▄▇▄▄▋▄ ▉▄▋▇▅▊▍▅ ▉█ ▋▄▍▅▇ ▉▄█▌▇ ▉▄▊▇▇ ▊█▍▇▍▆▋.
5 Years Ago
Added lockable conditional and set up central locking with it. We can use this for any future lock visuals also.
5 Years Ago
build !redux
5 Years Ago
Replace central locking placeholder with final version
5 Years Ago
more co-op tutorial stuff !redux Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
Fixed button prompt anims in speech bubbles during co-op Co-op splitscreen player distance now takes aspect ratio into account Tweaked default values for splitscreen camera Re-enabled camera clamping Use CameraPos instead of TargetPos for splitscreen calculations Camera clamping accounts for very tight split angles better Maybe better solution for splitscreen camera clamping
5 Years Ago
tweaks to gate prefab (lock position) updated collider
5 Years Ago
▌█▊▋▄ █▍▋▇▌▅ ██▄▄▊▇▋▍ ▅▉▍▇▅, ▌▌▋▌▅▅ ▇▍▋▆▇, ▌█▅ ▉▍▉▊▉▌▄▊ ▌▆▋▉▍▆█▄▍▌
5 Years Ago
Updated external wooden walls and gate to match new model
5 Years Ago
▌▌▆▇▅▋▄▋▅▅▋▍ ▄▍▊██ ▉▍▇▆ █▄█ ▊▉▄▉▉▉▊█ ▍▅▊▋ ▋▋▆▋ ▄▄ █▊▍▍▅▆ ▉▆▊ ▇▄▊▉▇ ▌▌▋▉▊ █▅ ▊█▆ ▍▌▇▍
5 Years Ago
prevent animals from targeting players in safe zones
5 Years Ago
▋▆▌▌▆ ▍▅ ▋▌▇▆▇ ▊▍▆▅▊ ▇▌ ▉▍▄▋▋_█▆▇▇▄ ▍▍▍ ▅▅▍▊▅_█▌▊█▉▇█, ▍▅▉▆▇▄██ ▉▅▅▋▉▅█▍▊▌ ▋▍█ ▆▅▉ ▄▊▄▆
5 Years Ago
▆▍▅▊▋▄ ▊▆▋ ▄█▉▍█ ▉▉▆ ▊▌▅▌▋▉▇ ▇▊█▋▋▅, ▉▊▋▄ ▉▉▆ ▋▊▄▋▆▋▇▇▆. ▅▆▆▌▇▍▌ ▍▍▉█▌▇ ▅▊▍▉▊.
5 Years Ago
▋▊██▇ ▆▆▋▊▊▋▌▆▌▌ ▍▋▄▌▌ ▋▉▇ ▄▆▄▊▄█▇▅█ + ▇▄▆▉ █▄▉▉▍▍▅▅ ▌▇▌ ▅▅▋▆▉▅▋▋▆, ▇█▆▆ ▉▅▆▇ █▇█▆▊▇█ ▋▉