190,953 Commits over 4,049 Days - 1.97cph!

7 Years Ago
7 Years Ago
plugin/build fix
7 Years Ago
deleted a bunch of chroma shit
7 Years Ago
-Added game mode reference to NetworkPeer. - Added an ownable buildings switch to game mode config. - Extra null checks in buildings that seem to be needed for my big King Of The Hill building to load correctly.
7 Years Ago
7 Years Ago
Less ridiculous shader wind settings Less dull reds (fire) in storm post Item fix.
7 Years Ago
Item fixes. New icons. Manifest.
7 Years Ago
Necklaces, stats & sounds. Manifest.
7 Years Ago
Hapis progress
7 Years Ago
Missing stats on trinkets and rings.
7 Years Ago
Added network extrapolation smoothing Increased default network extrapolation time
7 Years Ago
fixed bad item stats editor labels
7 Years Ago
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7 Years Ago
cleaned up damage calculations, moved to CombatUtility class udpated crit calc multiplier (increased by 0.2 from 1.2 to 1.4) renamed baseCombatEntity.CriticalDamageRating and related members to Ferocity added Ferocity and Resilience stats to ItemStatsProperties fixed ItemStatsPropertiesEditor not showing new fields
7 Years Ago
Added debug.stall
7 Years Ago
Site A now has a proper road instead of dirt path Road to site B Refinery props and decor
7 Years Ago
lightning spawn range tweak and 20% less blue
7 Years Ago
Hapis progress
7 Years Ago
Fixed starting gear not being given to players on respawn Fixed craggy island navmesh
7 Years Ago
Code cleanup
7 Years Ago
Actions cleanup
7 Years Ago
Made Behaviours events static to avoid allocations (listeners in BehaviourChain and SmartObject cross-reference the behaviour's chain or target, respectively)
7 Years Ago
Lightning tweaks (WIP) Start inventory changes.
7 Years Ago
Rings & icons. Proper UI sounds for the items. Manifest.
7 Years Ago
Manifest.
7 Years Ago
Trinkets
7 Years Ago
Save
7 Years Ago
fixed weather types that share the same particle FX causing them to fade out on transition
7 Years Ago
lightning spawn rate/range fix
7 Years Ago
save
7 Years Ago
craggy cleanup, fixed navmesh etc
7 Years Ago
light/weather/post
7 Years Ago
Item stuff
7 Years Ago
merge from main
7 Years Ago
boat prototype
7 Years Ago
Toned downn chromatic dispersion values in water materials
7 Years Ago
Fixed all fx prefabs with invalid sorting fudge values
7 Years Ago
Hapis progress
7 Years Ago
Fixed IsFinite(outDistanceForSort) error spam around water
7 Years Ago
Fixed DepthMask server compile error Fixed potential edit-mode NRE in WindZoneEx
7 Years Ago
Added DepthMask component to mask out water at smaller scales (e.g. boat deck)
7 Years Ago
Fixed some items never spawning in Savas Koth loot tables
7 Years Ago
WIP setup for logo customisation
7 Years Ago
Item WIP
7 Years Ago
Updated Savas Koth loot tables - Chainsaw, fire arrows, nailgun and flamethrower Added Sedan and CH47 spawns to Savas Koth
7 Years Ago
debug weather toggle in editor window
7 Years Ago
deferred fog control in weather settings
7 Years Ago
Fixed missing motion blur
7 Years Ago
post/cam tweaks
7 Years Ago
Catacombs aren't missing.