192,974 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Hapis progress
7 Years Ago
resolve ntfs junctions before passing resource directories to cef
7 Years Ago
ocean/river mats values
7 Years Ago
added short/long mod description functions to CareerUIUtils. Mod market now shows the correct (long) mod description text for each mod.
7 Years Ago
Ocean material values
7 Years Ago
added mod slot display UI to in-game (and squad editor) unit hover info panels.
7 Years Ago
Extracted triangle walls from roof building blocks
7 Years Ago
Added mod slots to career squad editor unit button UI
7 Years Ago
backup
7 Years Ago
fixed issue with choosing a league sponsor blocking any following career actions in the queue if they require UI modal windows
7 Years Ago
Exposed some variables from the new spell targeting on to the player prefab Lowered target radius from 5 to 3 Reenabled some targeting checks
7 Years Ago
Added a TargetingType to spells, defaulted to FreeAim (old behaviour) Added a TargetEntity target type that requires the player to target an entity Uses a lightly modified version of the Use trace to find an appropriate target in front of the player Added a placeholder indicator to the HUD to show which entity is currently targeted (only visible when a magic appropriate item is equipped)
7 Years Ago
More general game mode stuff
7 Years Ago
First healing potion. Manifest. Cleanup.
7 Years Ago
Testing and fixing stuff
7 Years Ago
Rings & trinkets don't dress you up in a purple shirt.
7 Years Ago
Fixed player inventory size set to 6, needs to be 8 to fit the ring slots Deleted occupationSlots on new jewellery items Fixed being unable to equip a ring in the second ring slot
7 Years Ago
Consistent filtering for all our icons. Some items. Manifest.
7 Years Ago
Server compile fixes
7 Years Ago
Fixed stat ticks happening more than once per second
7 Years Ago
7 Years Ago
Metas. Scene and item fix.
7 Years Ago
Part 2
7 Years Ago
Brute-force organizing icons part 1
7 Years Ago
More item work
7 Years Ago
sandbox system flash is ok
7 Years Ago
use launcher exe for sub-process
7 Years Ago
Fixed network extrapolation not being allowed to go further than the last tick delta Improved network extrapolation velocity estimate
7 Years Ago
Invalidate workshop skin cache when new skins have been found by the server (no more server restart required to apply newly released skins to items)
7 Years Ago
Adjust network lerp record time as need when increasing the lerp convars Allow vis.lerp when playing back a demo
7 Years Ago
update WIP opportunity panel
7 Years Ago
Various item & spell things.
7 Years Ago
Items
7 Years Ago
Fixed max mana and max stamina values not getting sent to client (fixed mana and stamina bars not appearing correctly after changing gear)
7 Years Ago
Item fixes.
7 Years Ago
3 plate tiers.
7 Years Ago
Increased max windx zones to 8; max range to 1000m Touched relevant shaders Reset windx zone manager on join server Updated wind.prefab
7 Years Ago
Added WindZoneEx and manager components to feed wind animation (up to 4 dir or sph zones atm) Updated wind.prefab with new components; tweaked default WindZone to match previous anim Touched relevant shaders Nuked GlobalWind component
7 Years Ago
Fixed rand/biome tinting on core/foliage billboard to match main shader
7 Years Ago
More item work.
7 Years Ago
update UI
7 Years Ago
switching to the news tabs resets the scroll view to the top of the list (newest items) increased MaxTeamRating for AI teams. added a news item for strong opponent team.
7 Years Ago
UINewsFeed cleanup
7 Years Ago
fix detail card sorting
7 Years Ago
removed "start" week from news feed week headers fixed bug with NewsItem parsing text as week not week+1
7 Years Ago
cleanup
7 Years Ago
player owned mod items no longer show buy button when browswing market
7 Years Ago
update news panel
7 Years Ago
Decode URI paths before handling asset requests Same file ext -> mime type behaviour as awesomium imp for asset requests
7 Years Ago
NRE fix