192,970 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Item tooltip improvements. Item mat tweaks.
7 Years Ago
Merge in from Main
7 Years Ago
Fixed player controller inconsistent raycast and highlight distances Fixed options screen not refreshing all UI elements when loading defaults Fixed options being initialized after UI Merged SoundOptions into newer general options system, cleaned up how we access options at runtime Cleaned up graphics options, presets, exposed AA options
7 Years Ago
Getting item files organized WIP
7 Years Ago
merge from main
7 Years Ago
skin approval
7 Years Ago
pilotable ch47
7 Years Ago
Removed UnparentOnDestroy from several silenced gunshot effects (breaks effect pooling, appears to be redundant)
7 Years Ago
Added projectile pooling (gunfight performance) Added pool.projectiles convar (default = true)
7 Years Ago
cors whitelisting for asset protocol
7 Years Ago
Camera cleanup
7 Years Ago
prepended week to news item text for debugging
7 Years Ago
more news wip
7 Years Ago
backpak item size filter and blacklist some items
7 Years Ago
Clear weather no longer has 50% wind strength (causing building decay) Fixed zoneWeather's lerping of wind strength and TOD animation value, exposed global multiplier in config.World
7 Years Ago
art
7 Years Ago
wolf attachment posisionts
7 Years Ago
wip news
7 Years Ago
Merge from reflection-probe-ex
7 Years Ago
Added support for standalone rendering, w/o actual reflection probe; editor to match / override Added support for conditional directonal ligtht/shadows Added basic shader replacement system Added TOD single-pass probe replacement shaders; tested with sky reflection Fixed skybox material handling Fixed time slicing Fixed inverted winding order Solved remaining problems
7 Years Ago
rat carried position
7 Years Ago
Added methods to toggle a unit's entire hitbox Toggle unit hitboxes when carried by another unit
7 Years Ago
rabbit attachment offset
7 Years Ago
U22 small monument progress
7 Years Ago
deer carry offset positions
7 Years Ago
added league divider prefab, code
7 Years Ago
Fixed all camera modules being disabled after loading a save
7 Years Ago
Cohesion starts at 100%
7 Years Ago
loading screen
7 Years Ago
Item world views take color of wearables (might be lacking shader support?)
7 Years Ago
Checked that into the wrong bastard branch
7 Years Ago
Fixed wearable colors changing when taking off/wearing clothing
7 Years Ago
card reader textures/models/LODs/COL and prefabs
7 Years Ago
Safe to return false from should serialize for now.
7 Years Ago
matress texture updated
7 Years Ago
wip GlobalToolTip stuff for mod slot tool tips
7 Years Ago
Reworked U22 hill
7 Years Ago
added mod slot size handling mod inventory slots are now large size
7 Years Ago
Game mode system refactor. Working a lot better
7 Years Ago
More stat tuning
7 Years Ago
Going to do game modes a bit differently I think, as the sort of building block system I have now is getting a bit unwieldy. Committing some more work I have so far. Also merge from Main.
7 Years Ago
UI
7 Years Ago
merge from main
7 Years Ago
research
7 Years Ago
Stat fix
7 Years Ago
Stat balancing stuff from the sheet WIP. Material tweaks.
7 Years Ago
Fixed bad fill
7 Years Ago
Fixed missing building overlay icons
7 Years Ago
Fixed potential NRE in DetailOverlayUnitElement Building construction state overlay Cleaned up a bunch of old UI prefabs
7 Years Ago
Doll for Bill