250,895 Commits over 3,959 Days - 2.64cph!
Dropbox groundwatch no longer checks for world layer (stuck inside world when bases decay)
Manager initialize and update
Route requests back to the receiver when completed
Increased mesh streaming budget to something a bit more realistic
Boar prefab updates
Boar Materials/Textures
Move Boar animations to separate folder
Ceiling lights groundwatch no longer check for terrain and world layers
Enable mesh streaming on more meshes to save some memory
Fixed some exploity research table deployment
Setup mixing table prefab using new art, gibs etc
Extra sentry at compound to cover deadspot near recycler
prospector robo pink laser sparks
robo tractor pattern
prospector new form0 anims
Merge branch 'master' of SpaceUsurperUnity
prospector form1 pixel anims
prospector form2 pixel anims
[D11] Tweaking the flashlight after feedback from Gurmita. The inner circle of the main light is now set to 90%.
merge from minicopter_arrow_fix
Fixed invokes happening after benchmark ends
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Added a gibs benchmark scene to test performance = "GibbableBenchmark"
Make sure water drop sound loop gets disabled when vehicles spawn in as perfectly stationary.
Remove some more allocations
Update GibPrefab
Fix minicopter using the HotAirBalloon outsidedecayminutes value instead of its own. As a side effect, increases minicopter decay time from 180 minutes to the intended 240 minutes.
Added a new custom Gibbable component editor inspector
Added the ability to override the collider per gib-piece to a box collider
Includes an Auto-size button to quickly snap a box collider to a mesh
Add pooled mode for bytes fields (add `[pooled = true]` to the field to enable)
Tooltip comment change only
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Merge from Main -> Vehicles
Fixed engine audio issues when entering a network group with a running vehicle
Preemptive fix for popover shifting sometimes
Water pump renderer LOD setup, gibs
Lowered water pump health to 250
Updated water pump io slots
Testing out orientation switching
Styling clustered player overlay
Remove extra padding on remove server dialog
Contextual header component on the confirm dialog
Icon picker padding tweak so it can get 3 columns on my phone
Filter timestamps in reverse order so it doesn't do weird stuff
Hide similar timestamps in chat
Fix missing header on team tab when you're not in a team
FIx header not showing on some pages when there's a problem loading data
Fix some require cycles I added recently
Smart switch requires TC auth to manually turn on/off
Press and hold devices to pick them up and reorder them
Don't use react-native-elements Avatar because it fades in every time it renders (even if the image is already loaded)
Limit the server subscription check so it doesn't run every refresh
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