251,291 Commits over 3,959 Days - 2.64cph!
Set up engine for the cockpit+engine module using the new system. Rebuild manifest.
Scene backup (farm house)
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Moving vars so we can collapse them easily, slotting seating in below engine in the heirarchy for the cockpit+engine module
Fixed random invalid packet when connecting (validItemWhitelist on ItemModContainer was initialising as null)
Use SafeAreaProvider and SafeAreaView from react-native-safe-area-context -- fixes the header problems, maybe tabs?
Make sure client side map markers are cleared when joining a server
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Rust Easter event logo - Thanks Lewis!
Updated MenuUI
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Updated HDRP to 7.3.1 + moved rpcore, shadergraph, vfxgraph to pkg manager
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Nicer floor grid material
Make sure both hands get set up
Only teleport with the analog sticks
Add ECS packages
Hashing out basic geometry components
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Disable replay comments UI on Switch
Fixed loading tips not being baked
[D11] [UI] Added additional debug information for localisation.
Separated IGModAudioChannel:GetTags into separate GetTags<whatever>() functions
Icon and tab sizing
page headers and styling
[D11] - Fix bug 3602 - Tunacan Lamp is too Small - Reimport and adjusted pilot light position.
[D11] [UI] Added debug information for Language/Localisation.
Hooked up stage menu progress bars again, now have correct notches
Fixed a possible cause of rogue vibrations
Updated AotHint
Fixed left / right stick axis prompt icons
Left / right stick button prompt icons now animate