193,196 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Updated keylock phrases to reflect a key is no longer required Phrases
7 Years Ago
Fixes from testing
7 Years Ago
Adapted craggy to test ragdolls.
7 Years Ago
Taming the ragdoll physics WIP
7 Years Ago
Using IBuildingUnitUser in building ownership. Removing character references. IBuildingUnitUser is now an interface on the owner PersistentPerson rather than the character since it's the person, and not their current character, that really owns a building.
7 Years Ago
Starting equipment
7 Years Ago
Magic stuff.
7 Years Ago
Ragdoll & corpse stuff
7 Years Ago
shortened the delay time before bringing the shield up after swinging a sword.
7 Years Ago
Various
7 Years Ago
Committing v_semi_pistol reload meta file since nobody else is
7 Years Ago
Fixed editor decal error
7 Years Ago
Merge from network_lerp_2
7 Years Ago
CodeGen
7 Years Ago
Merge from main
7 Years Ago
Subtracting 25071
7 Years Ago
Send out player position ticks in the same frame they've been received (reduces peeker's advantage)
7 Years Ago
Misc
7 Years Ago
7 Years Ago
Moving tings to SQlite
7 Years Ago
Missing tooltips.
7 Years Ago
Held slot preliminary work. Necklace slot isn't called Necklass.
7 Years Ago
fix for worldmodels not animating when reloading.
7 Years Ago
UI bits
7 Years Ago
Misc cleanup, UI fixes
7 Years Ago
Subtracting 25069
7 Years Ago
fix for 3rd person reload animations not playing
7 Years Ago
Tweak
7 Years Ago
Disabled life story (temporary client crash hotfix) Network++
7 Years Ago
Progress
7 Years Ago
Wrong folder.
7 Years Ago
Scene Missing files.
7 Years Ago
Magic staff
7 Years Ago
Script error.
7 Years Ago
Spell stuff
7 Years Ago
Unfucking some UI
7 Years Ago
More
7 Years Ago
Target filter caching stuff
7 Years Ago
Target filter caching experiment Replaced some dateTime comparisons with garry's nifty TimeSince thing
7 Years Ago
GroupStats managed tick
7 Years Ago
Stat.OnMaxValueChanged invocation gated by designer exposed threshold Morphs optimsations
7 Years Ago
NRE fix
7 Years Ago
Same caching for TextMeshproUGUI
7 Years Ago
UIWidget caches scrollRect components and toggles them on activate/deactivate
7 Years Ago
Fixes
7 Years Ago
Canvas settings, added canvi to some subscreens EntityEx.IsInView stuff removed, now runs in EntityManager update, sets BaseEntity.IsInView property every frame
7 Years Ago
Replaced all RectMask2D usages with Mask
7 Years Ago
Updated TMPro
7 Years Ago
UnitView hides unskinned _meat renderers
7 Years Ago
Douglas Fir snow variants