252,105 Commits over 3,959 Days - 2.65cph!
Forgot to edit metal tier foundation.steps, here it is
Updating building_parts_atlas to reflect latest textures used on LOD0
Switch to linux build
Update packages
Update default config to use new server IP
Switch to linux server build
Update packages
Fix some database sql errors
Fix error spam from people refunding the game
Add config for database host and port
Fix some json deserialization garbage
Revert splash screen changes -- apparently this background color is used for all screens and bleeds through for a frame sometimes
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robo minion lasers
Merge branch 'master' of SpaceUsurperUnity
laser error fixes
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
laser crosshair homing tweaked
Implement slot machine entity save/load
Award winning player with payout at end of spin if results match
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Add a few random payout info entries to test
Take scrap from inventory to allow spin, don't allow if player doesn't have enough scrap
Don't allow handle to be pulled if UI is open
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Upate the blog endpoint, remove unused stuff
Fixed standalone build error
Fixed embedding images in text on switch
Fixed incorrect input binding on switch
UI to toggle coop tweak, fixed watching coop replays
Basic dual JoyCon input working for coop on switch
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horses no longer targeted by turrets
Touched some skinned mesh materials (motion vectors in 7.2)
Fixed a few shader warnings
Added Fistful of Frags mounting support, including map icons
Added icons for the 2 new CS:GO maps
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Fixed SPACE-USURPER-6K
Updated Jenkinsfile
Make sure Items header is visible when top item is selected
Animated equipment menu scrolling
Some campaign menu performance improvements
[D11] [UI] Fixed backend text on Rotate option in Upgrade Wheel.
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[D11] [3956] Enable player reporting via Rustworks. +Subject Loc Keys
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[D11] [3956] Enable player reporting via Rustworks.
[D11] [UI] Fixed untranslated reason given when kicking players who exploit bugs or glitches.
Changed the cloud alpha clip to 10
[D11] [UI] Fixed Microphone Sprite texture in loading screen to be smoother and match the colours of the other icon sprite in the same screen.
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Fixed tarp_bradley RW errors
Spawnmenu UI improvements
Translated right click menus for Tools in spawnlists & multiselection right click menu (Community)
Tool search in spawnlists now works with localization
Spawnicons and spawnlist tools now obey read only parents (such as spawnlist Search)
Post Processing icons can now be deleted from spawnlists
TTT: Updated language files (Community)
Remove a bunch of setValues from the map, also removed a hacky bit of code in the process