252,068 Commits over 3,959 Days - 2.65cph!
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[D11] More visibility tweaks
[D11] More visibility tweaks
Added sprinklerRadius and sprinklerEyeHeightOffset server convars
[D11] [UI] Fixed localisation for bandit town.
[D11] Added missing ref on flamethrower
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Added ceilingLightGrowableRange and ceilingLightHeightOffset server convars
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fixed wonky structural look on the taller ramps (twig/wood)
Made the water pump require electrical input to run and moved it to the electrical category
Adjust storage drop point locations
Exhaust was backfiring too much, adjust values at good engine health
Raise ride height on vehicle lift
Fix repel trigger height on 2module
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Adjust centre of mass and anti-roll
Tweaked animator logic for fluid switch, will need revised animations before merge
Looks like RHIB mount points had a bad auto-merge. Adjusting to match Main.
Use 7 instead of 7.5 for the throttle-to-4-bit conversion, so that 0 throttle converts back to zero correctly. Fixes "accelerator jitter".
Add explanatory comments to the ModularCarUpdate RPC input data
Fixed a case where a fluid switch wouldn't properly update it's outputs when connecting a power input to the pump slot while the switch was set to on
Set different driving pose, added use of 'vehicleSteering' parameter. Adjust wheels to turn at the same visual rate as the steering wheel.
Added a new Water Pump deployable that is placed in salt or fresh water and produces water. Acts as a powered pump (like a switch) and can output water to a connected barrel/sprinkler/etc
Added support for sprinklers to spray the water type that is fed into them
Updated Bandit_Farming sell order
Updated toptier foundation.steps prefab to reflect new design
building blocks prefabs setup for half.floor/spiral.stairs/spiral.triangle/stairs/ramps
various models fixes, new ramps condition tests
Fixed "Extra 2" outpost vending machine resetting back to weapons list when server crashes
Compound S2P
added Farming vm prefab
Mostly working React Navigation 5 with compatibility layer
Don't use the compat layer for the modal stack
Remove HeaderStyle duplication
Get rid of the compatibility layer for tabs too
Change header based on the tab thats open
Fix null reference after signing in
Fix skip button on intro doing nothing
Header style fix
Install proper versions of some packages
Fix/workaround status bar weirdness
Fix/workaround status bar weirdness
Install proper versions of some packages
Fix null reference after signing in
Fix skip button on intro doing nothing
Change header based on the tab thats open