252,562 Commits over 3,990 Days - 2.64cph!

5 Years Ago
merge from main
5 Years Ago
merge from shotguntrap_cave_fix
5 Years Ago
protocol++
5 Years Ago
[D11] Demo record/playback for DTLS
5 Years Ago
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5 Years Ago
Disable official server check
5 Years Ago
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Collect playerstats batches into db table
5 Years Ago
Long timestamps
5 Years Ago
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5 Years Ago
Stats submission API, lock down the playerinfo APIs to official servers only
5 Years Ago
Cockpit icon update to latest model
5 Years Ago
Module/chassis item description edits
5 Years Ago
Added UI infobox data for vehicle chassis and modules
5 Years Ago
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5 Years Ago
fixed manifest
5 Years Ago
updated textures, tweak conditional adding WIP module
5 Years Ago
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5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Merge CraggyEaseOfUse -> Main. Adds a Rust Editor window option to bypass procedural spawn and directly use "spawnpoint" tagged GameObjects. Automatically clears the setting if the loaded scene changes
5 Years Ago
Search fixes
5 Years Ago
Example function linking poc
5 Years Ago
System Log Search basics
5 Years Ago
Unity intentionally updating a bunch of metas again to bug me (bunch of different icons)
5 Years Ago
Make craggy day again
5 Years Ago
Close the report dialog when escape is pressed
5 Years Ago
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Ignore the reported player's steamid (no self-associations)
5 Years Ago
Open the connection first...
5 Years Ago
Parse the EF connection string to get the SQL connection string out
5 Years Ago
Add an API to collect player associations and stick them in a queue
5 Years Ago
Dump player associations from the queue into the DB
5 Years Ago
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5 Years Ago
TimeAgo fixes More recent changes
5 Years Ago
██▆ ▄▍█▊▅▉▊ (▄▉▆▋▉▇ █▉██), ▊▌▊▆▍▅ ▅▅▄ ▅▆ ▌█▆▄▄ ▋▆▍ ▋▉▉ "▄▅▌▄" ▌▊ ▋▅▅█▄▉▍ ▊▋▍▄ ▋▇▉▅ ██▅▄▄ ▋█▊▆▉▊▌▅ ▋▉█▍▆██
5 Years Ago
Fixed batchgroup clearing
5 Years Ago
Material tweaks
5 Years Ago
Caves: fixed severed prefabs, redid the occlusion volume stuff as a result in those scenes. Caves and caves dressing scene2prefab
5 Years Ago
Fix missing dispose of the player state database
5 Years Ago
New pine tree saplings Dead pine trees
5 Years Ago
Enum type
5 Years Ago
Merged most of each cells update into a single process, removing some cause of update delay and spikes.
5 Years Ago
Entity.StopSound now also sort of works with direct paths Move certain S_RegisterSound to developer 1