252,682 Commits over 3,990 Days - 2.64cph!

5 Years Ago
Fixed an optimisation messing up gene display in some situations
5 Years Ago
New code tag
5 Years Ago
Whitespace fix in editor Fixed anchors blurring the screen tsconfig update
5 Years Ago
Ignore the input from sticks for a short period after closing Pie Menus. Exposed as a ClientVar: pieMenuSticksBlockingSec
5 Years Ago
[D11] Rock Config Fixes
5 Years Ago
RichText: Fixed clickable text becoming unclickable if the currently rendering text ranges start with a clickable text RichText: Use clickable text font height for clickable text overlay panels Added Panel.SetUnderlineFont( font ), sets the clickable text font for RichText panels
5 Years Ago
RichText: Fixed selection being offset from cursor with clickable text using a different font to the rest of the text RichText: Skip newline as first character when copying text (from GO branch)
5 Years Ago
[D11] More Fixes for Z fighting Materials
5 Years Ago
merge from main
5 Years Ago
lowered L96 turret damage
5 Years Ago
Syntax error
5 Years Ago
Blog password
5 Years Ago
[D11] Applying missing scripts to the rocks.
5 Years Ago
Update Unity.groovy
5 Years Ago
Slack messages
5 Years Ago
More gene encoding/transfer work.
5 Years Ago
FlowInterruptedException
5 Years Ago
Windows newline
5 Years Ago
Exception throwing template
5 Years Ago
Started work on fixing json single player references Added Stage.ForEachPlayer() whitelisted method Added Stage.AveragePlayerPos Fixed playerAware func params include Octopus stage multiplayer compatibility
5 Years Ago
Update Unity.groovy
5 Years Ago
Update Unity.groovy
5 Years Ago
Couple of fixes for scene to prefab (ignore bounding sphere override if it's disabled, and check for existence of lods)
5 Years Ago
[D11] Fix for Hemp Plant LOD2
5 Years Ago
[D11] Tuna Can Lamp Scale fix + LOD distance tweaks. + Flamethrower Glass MAT tweaked
5 Years Ago
Fixed some loading issues
5 Years Ago
Skin update
5 Years Ago
Update Unity.groovy
5 Years Ago
Different regex
5 Years Ago
Update Unity.groovy
5 Years Ago
[D11] Added a distance check to rowboats.
5 Years Ago
merge from main
5 Years Ago
Subtracting 46562 (ring road once again on 3k maps)
5 Years Ago
Update Unity.groovy
5 Years Ago
reduce horse roadsign armor research cost
5 Years Ago
Auto turret menu background video
5 Years Ago
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5 Years Ago
disabled dashboard lights
5 Years Ago
tweak lights
5 Years Ago
Use correct background color for map, fix lerping triggering on map load
5 Years Ago
Fix marker assignments
5 Years Ago
Disable TailLights for now
5 Years Ago
Check if on vehicle, fixes menu NRE
5 Years Ago
Send health values to client after adding modules
5 Years Ago
Send map image background color with the map image
5 Years Ago
Almost working map marker lerping
5 Years Ago
Merge from main
5 Years Ago
Fixed SkinnedMeshRenderers not showing damage texture
5 Years Ago
Fix motd showing when you kill a sleeper
5 Years Ago
more dash polish, changed some item descriptions dash backblast effect adjust dash sound as charges run out error sfx when trying to dash while invuln