252,960 Commits over 3,990 Days - 2.64cph!

5 Years Ago
[D11] Fixes TMP resouces that MUST be in Resouces dir... (Fixes button sprites embeded in strings etc)
5 Years Ago
+ changes to the water shader and changes to the hair Strands shader. for water depth
5 Years Ago
[D11] Re-add TMP resouces
5 Years Ago
[D11] Del TMP resources
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
User friendly errors for new subscriptions while in-game.
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
gmad.exe will bail and won't write bad.gma if we failed to grow the .gma buffer to fit all its contents
5 Years Ago
[D11] Fixes for Green Icebergs, Broken Eyelashes and Broken Rock Materials.
5 Years Ago
Update README.md
5 Years Ago
[D11] [#3444] Bugfix: {PS4/XB1} Backing out of pause menu adds push-to-talk input.
5 Years Ago
SafeAreaWrapper on Login
5 Years Ago
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5 Years Ago
touched green and blue mortar
5 Years Ago
ChatInput touchable
5 Years Ago
Disable legacy resource path resolution Fixed some dodgy resource include path resolving Got rid of a debug log Only bake campaign stages on Jenkins
5 Years Ago
Padding on TeamMemberList header
5 Years Ago
update gitignore
5 Years Ago
wrestling android
5 Years Ago
trying to fix android
5 Years Ago
remove absolute and use flex
5 Years Ago
[D11] Reconverts roboto to 512 with HINTED and Kerning Pairs
5 Years Ago
[D11] Reconverts roboto to 512 with HINTED and Kerning Pairs
5 Years Ago
Updated procedural map decor placement filters to work with plain topology
5 Years Ago
Fixed plain topology terrain paint selection name
5 Years Ago
Ring road uses 8 anchor points instead of 4 (yields better shape on large maps, remains to be tested on small maps so I might fall back to 4 on those) Slightly reduced ring road iteration step size (again, better for larger maps)
5 Years Ago
padding on input
5 Years Ago
Road meshes use their path normal instead of a smoothed normal Increased tessellation of road and river meshes
5 Years Ago
Added a Trace test to Capsule
5 Years Ago
+ Changes to the water shader, Hopefully it will work on PS4, Adam Please try
5 Years Ago
player marker opacity Merge branch 'master' of rust_companion_react Chatinput button position
5 Years Ago
Fix keyboard avoider for android
5 Years Ago
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5 Years Ago
[D11] re-export roboto sdf fonts
5 Years Ago
[D11] re-export roboto sdf fonts
5 Years Ago
Bunch of WIP clutter
5 Years Ago
fix for _export fix which i unfixed in my last fix
5 Years Ago
[D11] Moves and retags fonts for asset bundle
5 Years Ago
[D11] Re-adds fonts in new location
5 Years Ago
[D11] deletes fonts from resources.
5 Years Ago
[D11] Fixed up age restriction content to reflect age restrictions
5 Years Ago
fixes for a couple of prefabs to improve monument decomposition
5 Years Ago
Fix for scene to prefab not converting objects
5 Years Ago
more
5 Years Ago
removing old textures (old runway/trail path textures and materials)
5 Years Ago
removing old textures
5 Years Ago
road_b textures and material tweaks road_a redo