252,960 Commits over 3,990 Days - 2.64cph!

5 Years Ago
removing old textures
5 Years Ago
road_b textures and material tweaks road_a redo
5 Years Ago
Forgotten file
5 Years Ago
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5 Years Ago
Renamed wasteland topology to plain (doesn't imply biome / vegetation)
5 Years Ago
Another fix for the ring road on large maps
5 Years Ago
[D11] [UI] Fixed broken cyrillic "A" in translation file (supposed to use English "A").
5 Years Ago
[D11] [UI] Fixed "\r" tag appearing in localisation files whenever a new-line was needed.
5 Years Ago
[D11] [3317] fixed an issue with collision on the scrap ceiling light
5 Years Ago
[D11] Merge with main
5 Years Ago
ringroad textures and material
5 Years Ago
deleting temporary road_b textures
5 Years Ago
[D11] Collectables layers fixed
5 Years Ago
Team View spacing bugs, changing player list platfrm specific spacing for KeyboardVerticalOffset
5 Years Ago
Merge from skeleton optimizations
5 Years Ago
Merge from main
5 Years Ago
[D11] [UI] Decreased Roboto fonts size to 512x512 (down from 2048x2048). Decreased NotoSans font size to 1024x1024 (down from 2048x2048).
5 Years Ago
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5 Years Ago
More fixes/improvements to scene to prefab
5 Years Ago
[D11] Rendertarget optiimsations stage 1
5 Years Ago
merge from Lunar_2020_new
5 Years Ago
ringroad hdrp textures and material
5 Years Ago
[D11] Clear generated textures during server world generation
5 Years Ago
Fixed mortar blue and green being on the incorrect layer (fixes groundwatch issues also)
5 Years Ago
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5 Years Ago
manifest
5 Years Ago
[D11] Fixed chat text flashing on screen for a few frames when Xbox Privacy settings has communication set to Block.
5 Years Ago
merge from main
5 Years Ago
Fixes for harbor scene to prefab
5 Years Ago
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5 Years Ago
Added damage texture support to chassis
5 Years Ago
Fix some server/client compile errors
5 Years Ago
killplayer command now works on bots as well
5 Years Ago
Modules now show damage texture effect
5 Years Ago
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5 Years Ago
Chinese lantern emission fix
5 Years Ago
Enable instancing on vehicle mat
5 Years Ago
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5 Years Ago
R/W for Igniter gibs
5 Years Ago
Gong sfx trigger requires Melee/Bullet/Arrow damage (stops flamethrower triggering it)
5 Years Ago
Added a scroll gradient to the bottom of the stats
5 Years Ago
Scene backup
5 Years Ago
Merge from instruments (.mid file volume adjustment)
5 Years Ago
Adjust velocity calculation when opening .mid files
5 Years Ago
Adding explanation to SpawnPop params
5 Years Ago
Fix TestRidableHorse which had lost its spawnable script
5 Years Ago
Manifest rebuild after merge