253,397 Commits over 3,990 Days - 2.65cph!
Move vehicle snap to its own script, make a smaller snap area
Don't report "active agent" navmesh errors
Junkyard iteration + merge prefab
DListView.GetSelectedLine now also returns the actual line panel, not just an index
Updated anguage files for Dupes section
[D11] Localisation logger updated to remove entries it finds if they've previously been logged. Added some final missing translations to json file.
Added Dupes section to main menu to allow deletion of dupes in-game
Fixed deletiing Saves not deleting the associated image file
Minor fixes to main menu when not running in-engine
Display an error message when failing to download demos from workshop
[D11] More Localisation work. Trimmed translations from json file (triple underscores to indicate not for translation), fixed some loading screen translations not being actually translated. Added code to help debug missing code-based translations.
[D11] Icon size shrinking, fixing a few LOD and texture issues.
[D11] Changed hemp plant LOD
[D11][UI] Fixed issue with server messages overlapping.
[D11] [#1314] Forgot to checkin this meta file..
[D11] [#3134] Another fix for this bug.
[D11] [#3134] Missed prefab from previous fix
Fixed shaders causing issues with transparent materials under point/spot cookie lighting
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[D11] [#3134] Renamed collision object, error no longer appears.
Smooth transition on hemp seedling
[D11] [#3151] Changed ocean material to transparent, no longer clips through the boat.
Can't order servers by wiped date
Fixed issue when shuffling player seed.
Experimental emoji rendering in chat
[D11] [UI] [#3176] Locked My Games from Main Menu [#3118] BBQ particle system acts as expected [#3119] Newly planted Hemp clones/seeds are now visible
[D11] Fixed typo in start-up disclaimer pages' text.
[D11 Art] - Fix for Skin material
[D11] [#3134] Recreated collision object with fewer tris.
[D11] Disable pass on UIBackgroundBlur shader
[D11] fix up some fog settings
Don't lowercase the filenames - case is important
[D11][UI] Fixed missing asset ref in tmp Settings
[D11] [3099] Fixed normals on object, textures now appear correctly.
[D11][UI][#3203] Fixed null reference in respawn button
Added Jenkins-Client.Groovy, Jenkins-Server.Groovy
Removed Jenkinsfile
[D11] fix overgrowth diffusion profiles
[D11] [#3121] Changed some materials appearing white in game.
Added Cliff_LOD shader for distant cliff LODs which retains very basic terrain blending and biome tint ability.
Updated cliff materials
[D11] Error -> warning to reduce error spam
[D11] Remove missing script references
Cliff LODs terrain mask textures
[D11] Fix for planters soil renderers