198,805 Commits over 4,140 Days - 2.00cph!

8 Years Ago
Got NPC looting working for Mountain Ogre.
8 Years Ago
Fixed Goal Momentum being 0 on some goals resulting in people doing something else for a tick
8 Years Ago
improved target filtering so that it will be guaranteed to filter every entity type. This fixes an issue in which people were just leaving sticks lying around in the camp. machine command generator now writes to the item blackboard key
8 Years Ago
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8 Years Ago
Fixed building shading.
8 Years Ago
Don't require steam to init
8 Years Ago
Misc refactoring, steam client disposal tests
8 Years Ago
Fixed two null pre-requisites and added proper NRE test to HasTalent(...).
8 Years Ago
trees
8 Years Ago
Disabled Steam/Facepunch Integration in edtor
8 Years Ago
Reindeer antlers headband lowpoly and textures
8 Years Ago
tree smoke no longer loops
8 Years Ago
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8 Years Ago
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8 Years Ago
tree audio fixes
8 Years Ago
Cleanup
8 Years Ago
Misc refactoring/cleanup
8 Years Ago
EntityTransform stuff re enabled for now
8 Years Ago
updates to vm admire source
8 Years Ago
Fixed bad profiler sampling in BehaviourChain.CreateInteractionBehaviour, UnitAttachments
8 Years Ago
Removed FollowCamera Renamed RTSCamera to GameCamera ScenarioDefinition holds GameCameraProfile Fixed missing StatMeasurementEx.Evaluate profiler sample, improved samples for this method
8 Years Ago
Fixed a bug with DToolTip that prevented Panel.SetTooltipPanel from working properly
8 Years Ago
Item stuff & cleanup. Manifest.
8 Years Ago
Additional building proximity checks
8 Years Ago
wip environment adding some texture/model/mat FX marker
8 Years Ago
Fixed bad target switches for Condition.UnitIsBeingAttacked usage in various combat goal plans
8 Years Ago
opponent action highlight wip
8 Years Ago
junkyard progress backup
8 Years Ago
SaveLoad refactoring
8 Years Ago
Unity 2017.3b9 Session type enum moved to Session PersistedSessionMetadata stores Session.Type, custom scenario path SaveLoad.GetSaves can specify session type Remove duplicate .animator field in UnitRoleWidget, RadialMenuWidget
8 Years Ago
Talent screen stuff.
8 Years Ago
Talent level indicators
8 Years Ago
Talents part 2/2
8 Years Ago
Fixed UIWidget activation issues
8 Years Ago
Added game state
8 Years Ago
Talent pass part 1/2
8 Years Ago
merged to main
8 Years Ago
more
8 Years Ago
Take damage sounds now actually works properly when attacks are initiated on server (by npcs).
8 Years Ago
testbox now uses testbox game mode
8 Years Ago
First pass on take damage sounds.
8 Years Ago
Various interface things.
8 Years Ago
primitve loot box fbx update, now has a basic bottom
8 Years Ago
Rust.Data.dll
8 Years Ago
Merge from main
8 Years Ago
New building proximity checks to counteract wallstacking / honeycombing exploits
8 Years Ago
Fix talent highlight.
8 Years Ago
Fixed talent level unlocking.
8 Years Ago
sea edge tweaks
8 Years Ago
tree croc/kdragon seal