255,370 Commits over 3,990 Days - 2.67cph!
Various merge cleanup stuff
Update map image renderer so it works with procgen maps in builds
Tree marker tweaks:
-Don't allow the marker to reuse the last two points
-Instead of running the old system and then clamping to an approved position, move between close positions with some randomness to reduce loops
This should reduce the chance of markers appearing on the other side of a tree from the hit
Make drive force value available on the client + physics edits.
Drum IK tweak (RightHand5)
Show module health info, but hide it when mounted
potentially fixed horses mounting walls
horses behave much better on rocky surfaces
horses and ascend/descent small cliffs instead of getting stuck
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Add another tambourine note (placeholder)
Tambourine vm setup
Vehicle engine performance now degrades with health level
Another guitar deploy change
Increased animation dead time on guitars and stop all input while in dead time
Added pool.prewarm convar
Start of RuCo Branch
Adding Vue Scroll Reveal
Adding the D11 Newsletter
Modal styles
autoplay youtube
fade in
form styling
media queries
FAQ addition
updating url
Footer styling
footer styles
button styles
transition scrolls appears
footer updates
errors
Privacy policy, routing and FAQ
styles and header
legal text
final changes to the console site
Build
Don't PrefabPoolWarmup in editor
tambourine vm anims and setup
[D11] [UI] Final sweep of localisation fixes.
A test to bake using command buffer
Throw exception if no items loaded
Don't try to pre-fill the cache
[D11] [UI] Localisation fixes in main menu and options prefabs.
Willox's Clientside DTVar callbacks optimizations
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[D11] + content\building - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
[D11] [UI] Localisation Fixes in Create Server Prefab and Tutorial.
PrefabPoolWarmup preloads prefabs.preload.bundle
Added button to open workshop tutorials
Merge branch 'master' of SpaceUsurperUnity
Fixed possible Player_StatusEffects error
Show thumbs up / down in installed plugin list
[D11] Fixed some incorrect weapon worldmodel sizes
[D11] + content\props - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
[D11] + Issue 3046 - Semi-auto Pistol fixed/reverted
Put all the prefabs in prefabs.preload.bundle