136,940 Commits over 4,324 Days - 1.32cph!

9 Years Ago
Added partial packed map reuse Changed packed texture internal folder structure Added a couple more tools for data gathering
9 Years Ago
analysis now shows surface resources as well as deep mining resources
9 Years Ago
fixed bug allowing bypass of time based options shortened mineral analysis duration
9 Years Ago
merge from main
9 Years Ago
Merged from main
9 Years Ago
Cover points has a score associated with them.
9 Years Ago
Biome textures for all mountain prefabs Splat texture for mountain 5
9 Years Ago
Spawn mountains after all terrain maps have been generated
9 Years Ago
Merge from main
9 Years Ago
file cabinets models/cols/prefabs/textures
9 Years Ago
models touch ups
9 Years Ago
Re-exported mountain biome textures
9 Years Ago
Updated biome map auto bake (now splat based) Updated terrain splat transfer (better blending) Implemented mountain biome map transfer
9 Years Ago
Updated mountain placement biome filter
9 Years Ago
Some preparations before pushing branch to main
9 Years Ago
Fixed construction atlas material
9 Years Ago
Dynamic generation of cover point volumes.
9 Years Ago
Removed deprecated nav_local
9 Years Ago
Merged from main
9 Years Ago
Fixed NRE in dynamic cover volume generation.
9 Years Ago
Merged from ai_2 branch
9 Years Ago
Updated manifest
9 Years Ago
Modular
9 Years Ago
Better biome map bake
9 Years Ago
Updated mountain biome maps
9 Years Ago
HowToOpenCrafting
9 Years Ago
Latest Steamworks
9 Years Ago
More robust dynamic cover point volumes.
9 Years Ago
Tighten the dynamic volume a bit, so that it's faster to generate on spawn.
9 Years Ago
Icebergs
9 Years Ago
Updated mountain placement topology filter
9 Years Ago
Can once again paint terrain in play mode in the editor
9 Years Ago
Merge from main
9 Years Ago
Added sysuid console command (prints unique device identifier)
9 Years Ago
Some ai tweaks
9 Years Ago
Finished packer improvements + cleaned up
9 Years Ago
unsued variable fixes
9 Years Ago
Achievement UI (hidden)
9 Years Ago
Merged from GameTips
9 Years Ago
Ai tweaks, better dynamic cover.
9 Years Ago
merge from main
9 Years Ago
Added nav_grid convar + ai tweaks.
9 Years Ago
Fixed a couple of packing bugs
9 Years Ago
Ai tweaks
9 Years Ago
Removed magenta debug print of active and dormant agents.
9 Years Ago
Make compiler happy
9 Years Ago
Fixed adding empty packed map refs
9 Years Ago
Fixed index out of range exception vulnerability when nav_grid is true.
9 Years Ago
Added configurable packed texture save options
9 Years Ago
Fixed packed shader simple quality addpass keywords Now cleaning material keywords to absolutely necessary after packing