198,730 Commits over 4,140 Days - 2.00cph!

8 Years Ago
WIP cloud layer alpha lerp
8 Years Ago
Map camera zoom in threshold to transition
8 Years Ago
More camera transition improvement (sync rotation)
8 Years Ago
Maybe fix stack overflow when launching the game with a joystick connected for Linux builds
8 Years Ago
Made game to map camera transition somewhat acceptable
8 Years Ago
More
8 Years Ago
More camera transition stuff
8 Years Ago
Rally Tribe can't be done when sleeping
8 Years Ago
AC Units textures
8 Years Ago
Player camera transition WIP
8 Years Ago
fixed fisting animations when walking / running
8 Years Ago
death time uses the right datetime
8 Years Ago
Osx/Linux steamworks
8 Years Ago
Camera transition WIP
8 Years Ago
Senses hashset test
8 Years Ago
Pause UI quit coroutines to ensure we save properly before qutting to menu or out of game Jenkins file f3
8 Years Ago
Save at end of GameManager.DoStartNewSession
8 Years Ago
office furniture greybox base models
8 Years Ago
merge from ore nodes
8 Years Ago
UI fps fix Version++
8 Years Ago
human controller update to fix 832 "Carrying heavy items anim blends to the wrong pose when stopping"
8 Years Ago
scene change for last commit
8 Years Ago
hotkey do toggle UI (fps test
8 Years Ago
Added vsync and shadow opions to video section
8 Years Ago
DSE cleanup DataBrowser remembers selected asset after compile
8 Years Ago
32bit fix
8 Years Ago
Ship win64 instead of win32
8 Years Ago
..
8 Years Ago
Deleted old files
8 Years Ago
..
8 Years Ago
Updated Facepunch.Unity
8 Years Ago
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8 Years Ago
Fix
8 Years Ago
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8 Years Ago
Jenkinsfile report build errors
8 Years Ago
Moved SteamLibraries to Editor folder
8 Years Ago
Switched to Facepunch.Steamworks Fixed avatars using linear
8 Years Ago
Removed some navigation debug
8 Years Ago
Debug tweaks
8 Years Ago
Attacks now have a BuffMin/BuffMax which can be used for positive attack effect ranges. Healer now does 1-2 unblockable damage to enemies or 5health to a friendly.
8 Years Ago
Reworked healer again to be a single target, higher range, 5 health heal. Healers limited to 1 per squad. Rebuilt default squads to only have 1 healer.
8 Years Ago
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8 Years Ago
whoops that line was supposed to be there
8 Years Ago
tree tweaks
8 Years Ago
8 Years Ago
Some more assets that didn't save correctly
8 Years Ago
Units can now leave parties independently - checks for a few different Flags and StatMeasurements Added the inverse of this check to invite to party actions so units can't be invited to parties that they'll want to leave immediately
8 Years Ago
Fixed ClosestPoint warning
8 Years Ago
Jump on top of someone's car, crouch down, and punch it until it explodes
8 Years Ago
Added a small yellow indicator on top of party members